AgilePowerSaw
Stops Power-Saw and a few other skills from canceling sprint on activation, configurable.
Last updated | 3 months ago |
Total downloads | 127508 |
Total rating | 6 |
Categories | Mods Tweaks Skills |
Dependency string | kking117-AgilePowerSaw-1.5.0 |
Dependants | 41 other packages depend on this package |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2117README
Overview
In regular gameplay MUL-T's Power-Saw cancels sprinting on activation, however you are able to sprint again during the skill without it being cancelled. In most situations you'd just start sprinting again, so this feature is both annoying and unnecessary. This mod simply removes this, saving your fingers from an input.
There's configs to enable this for the following skills:
Commando
- Frag Grenade
Huntress
- Laser Glaive
MUL-T
- Power-Saw
Engineer
- Bouncing Grenades
- Pressure Mine
- Spider Mine
- TR12 Gauss Auto-Turret
- TR58 Carbonizer Turret
Artificer
- Charged Nano-Bomb
- Cast Nano-Spear
- Flamethrower
Mercenary
- Whirlwind
- Rising Thunder
- Slicing Winds
REX
- DIRECTIVE: Disperse
- Bramble Volley
- Tangling Growth
- DIRECTIVE: Harvest
Loader
- Grapple Fist
- Spiked Fist
- Charged Gauntlet
- Thunder Gauntlet
- M551 Pylon
- Thunderslam
Acrid
- Ravenous Bite
Captain
- Vulcan Shotgun
- Power Tazer
Railgunner
- Supercharge
- Supercharged Railgun
- Cryocharge
- Cryocharged Railgun
Void Fiend
- Flood
You can also enable other skills with some extra config work, though keep in mind the method that this mod uses to alter skills is not foolproof and as such some may not be affected by it.
Known Issues
- None for now.
Contact
You can find me as kking117#0370 on discord.