kking117-QueenGlandBuff icon

QueenGlandBuff

Buffs Beetle Guards by making them absolute units.

Last updated 5 months ago
Total downloads 147194
Total rating 8 
Categories Mods Tweaks Items
Dependency string kking117-QueenGlandBuff-1.4.0
Dependants 52 other packages depend on this package

This mod requires the following mods to function

bbepis-BepInExPack-5.4.2113 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2113
RiskofThunder-R2API_Prefab-1.0.3 icon
RiskofThunder-R2API_Prefab

API for Prefab creation, networking and duplication

Preferred version: 1.0.3
RiskofThunder-R2API_Language-1.0.1 icon
RiskofThunder-R2API_Language

API for modifying the language localisation of the game

Preferred version: 1.0.1
RiskofThunder-R2API_RecalculateStats-1.2.0 icon
RiskofThunder-R2API_RecalculateStats

API for manipulating Character Stats

Preferred version: 1.2.0
RiskofThunder-R2API_Elites-1.0.3 icon
RiskofThunder-R2API_Elites

API for adding custom elite types

Preferred version: 1.0.3

README

QueenGlandBuff

The goal of this mod is to buff Beetle Guards spawned by the Queen's Gland so they provide more than just emotional support.

Skill Changes

The biggest issue with Beetle Guards is their inability to fight an aerial enemy, to counter this its attacks now launch projectiles. These extra projectiles also make Beetle Guards deal a lot of extra damage so their damage has been reduced to compensate.

For its Slam skill it fires out 3 projectiles evenly upwards. This is mostly for crowds and flying enemies that are just out of range.

Its Sunder skill now fires 3 projectiles in the direction the Guard is aiming. This allows them to hit flying enemies.

AI Changes

The AI now prefers to use Sunder over Slam, this is so it doesn't get locked into using Slam against flying enemies that are slightly out of reach.

Item/Stacking Changes

Players can only have 1 Beetle Guard each, further stacks increase their health and damage. The 30 seconds respawn timer now actually works. Beetle Guards spawn with an elite affix for some extra spice.

Extra Skills

The mod also adds a Special skill called "Valor". This skill gives 100 armor for 10 seconds and also draws the attention of common enemies.

Known Issues

  • None for now?

Credits & Special Thanks

  • Rob - HenryMod tutorial and most of the structure being based on it.
  • RoR2 Modding Discord - For helping me figure out how to make a ContentPack work.
  • StandaloneAncientScepter Devs - Code used to change the deployable limits is based on their Turret changes.

And probably other people that I can't remember.

Contact

You can find me as kking117#0370 on discord.