Inferno
A hard unique difficulty that changes enemy skills, AI, scaling and more! Features 6 Mastery Skins. Small patch.
Last updated | a day ago |
Total downloads | 563 |
Total rating | 1 |
Categories | Mods Skins Tweaks Gamemodes Seekers of the Storm Update |
Dependency string | prodzpod-Inferno-1.7.7 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2117RiskofThunder-R2API_Language
API for modifying the language localisation of the game
Preferred version: 1.0.1Moffein-AI_Blacklist
Lets you blacklist items from Monsters, Vengeance Doppelgangers, Scavengers, and Mithrix. Server-Side and Vanilla-Compatible.
Preferred version: 1.6.4Rune580-Risk_Of_Options
A convenient API for adding BepInEx ConfigEntry's to a option menu
Preferred version: 2.8.2KingEnderBrine-LobbySkinsFix
Fixes issues with switching to modded skin and back to vanilla in lobby
Preferred version: 1.2.1README
this mod is part of a port of HIFU's pair of mods for SotS. This will be taken down(deprecated) once HIFU wishes to continue the project themselves.
Inferno
This difficulty aims to make the game tougher in a fair and learnable way. It requires lots of awareness and skill.
For comparison's sake, I believe this is the hardest, below that of Armageddon, however you can configure it to be much more difficult, pretty much impossible.
It should feel a lot more like the planet doesn't want you here, and is there to obliterate you. You are likely gonna get swarmed.
Note: Other mods that change enemies/directors might not be compatible or fair with this difficulty.
Infernal Eclipse
Eclipse with Inferno as its base difficulty... Featuring custom medals and a cool background. (can be disabled in realtime in the settings or config) This was a highly requested feature so I chose to include it.
Skin Credits
- Thanks to dotflare for doing 98% of the work