StageAesthetic
Adds randomly-selected color schemes to stages.
Last updated | 5 days ago |
Total downloads | 16981 |
Total rating | 2 |
Categories | Mods Maps Tweaks Seekers of the Storm Update |
Dependency string | prodzpod-StageAesthetic-1.1.9 |
Dependants | 5 other packages depend on this package |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2113Rune580-Risk_Of_Options
A convenient API for adding BepInEx ConfigEntry's to a option menu
Preferred version: 2.7.0RiskofThunder-R2API_SceneAsset
API for retrieving assets that live exclusively in game scenes
Preferred version: 1.1.2RiskofThunder-R2API_Networking
Networking API around the Unity UNet Low Level API (LLAPI)
Preferred version: 1.0.2RiskofThunder-R2API_Prefab
API for Prefab creation, networking and duplication
Preferred version: 1.0.4README
this mod is part of a port of HIFU's pair of mods for SotS. This will be taken down(deprecated) once HIFU wishes to continue the project themselves.
Overview
- Changes are made to post-processing (mostly Ramp Fog and Color Grading), global lighting, individual props and even entire material sets to alter the stage's appearance. For example, the variants included for Titanic Plains are inspired from various trailers - an orange one from very early footage of the game, and an overcast one vaguely similar to the console trailer.
- Once a variant is used, it cannot be chosen for the next time the stage is loaded unless there are no other options. (Configurable)
- Some unused stage props (most notably the border statues in Abandoned Aqueduct) may be enabled.
- The mod currently features 84 visual variants.
Things have changed
- a lot of commits were made between 1.0 and now and i am not that good at vfx and im not that used to what 1.0 looked like
- please lmk via @pr_d at discord if some variants feel off or things r weird :3
Shoutouts
- FMRadio11 for the codebase
- SSM24 and Moffein for figuring out the networking ! !
- Nuxlar for a lot of the stages that are on here (SotS)
- Danielle for helping w some variants (SotS)
- Everyone who provided variant ideas (HIFU, FMRadio11, Jaysian, breadguy, Slipskip). Having existing content to work with is significantly easier even if it's just basic color ideas
Contribute
If you know a bit about like VFX and programming feel free to send us a PR @ the github, im not a vfx wizard guy like hifu and idk what to really fill in the rest with but there are still stages (like Prime Meridian or Vields) that is still yet to be varianted. thank u :3