
Overkill
Overkilling an enemy hard enough causes them to explode. Fully configurable!
Last updated | a week ago |
Total downloads | 457 |
Total rating | 0 |
Categories | Mods Tweaks |
Dependency string | public_ParticleSystem-Overkill-1.0.2 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function

bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.3.1
pseudopulse-SeekersPatcher
Patches ROR2 to add redirects for things that were changed in SOTS-related updates.
Preferred version: 1.3.6README
Overkill
boom
Changelog
1.0.2
- Expanded the blacklist some more, catching things that weren't caught before
- Attempted a failsafe for the uncommon bug where an enemy would be overkilled while still alive, leaving them alive with an invisible model, impossible to kill
1.0.1
- Added a blacklist, fixing a handful of awkward bugs
1.0.0
- Initial Release