LemurFusion
Devotion rework; If you have too many Lemurians, just fuse them together!
Last updated | a week ago |
Total downloads | 7222 |
Total rating | 6 |
Categories | Mods Tweaks Artifacts Server-side Seekers of the Storm Update |
Dependency string | score-LemurFusion-1.8.1 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2117README
Lemur Fusion
Makes your lemurians fuse together like dragonball!
Found Bug or Have Suggestions?
Features
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Set the number of lemur buddies you want and trying to summon any more than that will juice up the existing fellows.
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Designed to be a full scale rework but still compatible with all other mods
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Cracked af AI! Uses predictive aiming, actively dodges, strafes and jumps projectiles while continuing to fight back.
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Rebalancing of stats and scaling for better survivability later on.
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Stat multipliers per fusion, similar to dronemeld, while still retaining the vanilla HP and damage buffs that they would get on evolution.
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Supports any modded elites!
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Fully supports RiskyMod Ally changes!
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Lemurians will switch between the various high tier elite types once they are fully evolved.
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Fully functional and configurable scoreboard entry for all the lemurs you control.
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Lemurians will drop their tributed items on death and will remove their contribution to the shared inventory on death.
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Death mechanics and tribute blacklist are fully configurable.
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Lemurians can use the vanilla shared inventory or have an inventory entirely to themselves.
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... And much, much more! Nearly all features are configurable.
(WORK IN PROGRESS, SOME FUTURE PLANS COMING SOON)
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Overlap attack dodging (for Mithrix specifically)
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Multiple elite types on a single guy.
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Resize Lemur buddies based on fusion count
Config Options
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!!! Subject to Change, this list may not be entirely accurate.
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Total number of lemur buddies you can have
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Disable fall damage and void insta-kill death
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Improve AI with predictive aiming and projectile dodging
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Projectile dodging settings for refining the AI
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Stat Rebalancing and Stat Increase Per Fusion
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Teleport to owner distance
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Minion scoreboard
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Revert to Egg On Death
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Items to Drop on Death
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Tributed Item Blacklist
Special Thanks to:
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Moffein for the good reference materials for working with EliteDefs, Ally support features from RiskyMod and predictive aiming. So much Moffein code...
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ThinkInvis for the Dronemeld foundation that this was based on.
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Kking117 for the awesome devotion config ideas and framework
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Nuxlar for the scoreboard
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HIFU for some references when getting started
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Goorakh for fixing the vanilla prefab issues