Lunar Items

Updated 5 days ago

Amnesia Amnesia

Description: Upon death, this item will be consumed and you will return to life with 3 seconds of invulnerability. On revive, randomize your items. Randomized items have a 20% chance to be forgotten.

Stat Value Stack Type Per Stack Add
Revives 1 Linear +1

Internal Name: Amnesia

Ancient Coin Ancient Coin

Description: Gain 100% (+100% per stack) more gold. Take 25% (+25% per stack) more damage.

Stat Value Stack Type Per Stack Add
Gold Gain 100% Linear +100%
Damage Taken 25% Linear +25%

Internal Name: AncientCoin

Carving Blade Carving Blade

Description: Deal 2% of enemy current health as bonus on-hit damage. Per-hit damage is capped at 2000% (+1000% per stack) of your BASE damage. You cannot critically strike.

Stat Value Stack Type Per Stack Add
On-Hit Cap 2000% Linear +1000%

Internal Name: CarvingBlade

Crucifix Crucifix

Description: Reduce damage taken by 100%. Taking damage sets you on fire for 30% (-8% per stack) of your max health. This burn cannot stack.

Stat Value Stack Type Per Stack Add
Fire Damage 30% Reverse Exponential -8%

Internal Name: Crucifix

Double Down Double Down

Description: Gain immunity to DoT effects. Instead, take 200% (-12% per stack) of the total damage up front.

Stat Value Stack Type Per Stack Add
Total DoT Damage 200% Reverse Exponential -12%

Internal Name: DoubleDown

Spirit Stone Spirit Stone

Description: On-kill, harvest a soul capsule that permanently increases your shields by 1 (+1 per stack). Lose 20% (+10% per stack) max health.

Stat Value Stack Type Per Stack Add
Permanent Shield 1 Linear +1
Max HP Penalty 20% Exponential +10%

Internal Name: SpiritStone