TooManyItems
An item mod for Risk of Rain 2.
Last updated | 2 weeks ago |
Total downloads | 30300 |
Total rating | 2 |
Categories | Mods Items Survivors of the Void |
Dependency string | shirograhm-TooManyItems-0.1.11 |
Dependants | 4 other packages depend on this package |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2108RiskofThunder-R2API_Language
API for modifying the language localisation of the game
Preferred version: 1.0.0RiskofThunder-R2API_Networking
Networking API around the Unity UNet Low Level API (LLAPI)
Preferred version: 1.0.2RiskofThunder-R2API_Prefab
API for Prefab creation, networking and duplication
Preferred version: 1.0.1README
TooManyItems - RoR2
Adds extra items for Risk of Rain 2. These values are configurable. To do so, run the game once with the mod installed, then navigate to the TooManyItems.cfg file, edit the values and relaunch the game.
Lunar Items
Ancient Coin
Gain 100% (+100% per stack) more gold. Take 25% (+25% per stack) more damage.
Carving Blade
Deal 1% (+1% per stack) of enemy current health as bonus on-hit damage. You cannot critically strike.
Crucifix
Reduce damage taken by 40%. Taking damage sets you on fire for 5% max health over 3 seconds.
Spirit Stone
Killing an enemy grants 1 (+1 per stack) health as permanent shield. Taking damage reduces your max health.
Red Items
Abacus
Killing an enemy grants 1% (+1% per stack) crit chance until the next stage. Every 1% crit chance above 100% grants 1% bonus crit damage.
Blood Dice
On kill, gain 2 to 12 permanent max health, up to a max of 500 (+500 per stack).
Iron Heart
Increase max health by 150. Deal 1% (+1% per stack) of your max health as bonus on-hit damage.
Rusty Trowel
On-hit, gain 1 (+1 per stack) Mulch. Every 8 (-30% per stack) seconds, consume all stacks and heal for 3 HP per stack.
Soul Ring
On kill, permanently increase your health regeneration by 0.2 HP/s, up to a maximum of 25 (+25 per stack) HP/s.
Green Items
Broken Mask
Dealing damage burns enemies for 1.5% (+1.5% per stack) max health over 5 seconds. Does not apply itself.
Fleece Hoodie
The next timed buff received has its duration increased by 40% (+40% per stack). Recharges every 5 (-15% per stack) seconds.
Glass Marbles
Gain 1 (+1 per stack) damage per level.
Holy Water
Upon killing an elite enemy, grant all allies 2% (+2% per stack) of their level experience cap as bonus experience.
Magnifying Glass
Gain 5% crit chance. Critical strikes have an 8% (+8% per stack) chance to Analyze the enemy, increasing their damage taken by 12% from all sources.
Seal of the Heretic
Gain 1% (+1% per stack) bonus damage for every 1% msising health.
White Items
3D Glasses
Gain 6% (+6% per stack) critical strike chance and 6% (+6% per stack) critical strike damage.
Bottle Cap
Reduce your ultimate skill cooldown by 8% (+8% per stack).
Debit Card
Get an 8% (+8% per stack) rebate on purchases.
Edible Glue
On kill, slow enemies within 8m (+8m per stack) by 80% for 4 seconds.
Loaf of Bread
While the teleporter is charging, killing enemies heals you for 4% (+4% per stack) of your missing health.
Milk Carton
Reduce damage taken from elite enemies by 8% (+8% per stack).
Paper Plane
Gain 18% (+18% per stack) movement speed while airborne.
Photodiode
On-hit, gain 2.5% attack speed for 10 seconds, up to a max of 20% (+20% per stack).
Rubber Ducky
Gain 5 (+5 per stack) armor.
Equipment
Chalice
[Cooldown: 60 seconds]
Consecrate yourself and all allies. Consecrated allies gain 40% damage and 110% attack speed for 8 seconds, but lose 50% max health.
Tattered Scroll
[Cooldown: 75 seconds]
On activation, curse enemies within 60m of you for 12 seconds. Killing cursed enemies grants 25 additional gold.
Totem of Prayer
[Cooldown: 55 seconds]
On activation, grants either 100 armor, 30% damage, 75% attack speed, or 12% max HP/s regeneration for 12 seconds.