Green Items
Updated 2 days ago
Brass Knuckles
Description: Hits that deal at least 400% BASE damage are 25% (+25% per stack) stronger and stun enemies.
| Stat | Value | Stack Type | Per Stack Add |
|---|---|---|---|
| Heavy Hit Bonus | 25% | Linear | +25% |
Internal Name: BrassKnuckles
Broken Mask
Description: Dealing damage burns enemies for 1.5% (+1.5% per stack) max health over 5 seconds.
Note: This item does not use the in-game Burn effect; instead, it uses it's own de-buff called Torment. It cannot apply itself.
| Stat | Value | Stack Type | Per Stack Add |
|---|---|---|---|
| Damage Over Time | 1.5% max HP | Linear | +1.5% max HP |
Internal Name: BrokenMask
Fleece Hoodie
Description: The next timed buff received has its duration increased by 40% (+40% per stack). Recharges every 10 (-15% per stack) seconds.
| Stat | Value | Stack Type | Per Stack Add |
|---|---|---|---|
| Duration Bonus | 40% | Linear | +40% |
| Recharge Rate | 10s | Reverse Exponential | -15% |
Internal Name: Hoodie
Epinephrine
Description: After taking damage, gain 75% attack speed for 1 (+1 per stack) seconds.
| Stat | Value | Stack Type | Per Stack Add |
|---|---|---|---|
| Buff Duration | 1s | Linear | +1s |
Internal Name: Epinephrine
Holy Water
Description: Killing an elite enemy grants all allies 1% to 100% (+50% per stack) of its max health as bonus experience, scaling with difficulty.
Note: As the run progresses, Holy Water will grant a larger portion of the enemy's max HP as experience.
| Stat | Value | Stack Type | Per Stack Add |
|---|---|---|---|
| Exp. Bonus | 1%-100% enemy max HP | Multiplicative | +50% |
Internal Name: HolyWater
Magnifying Glass
Description: Gain 5% crit chance. Critical strikes have an 6% chance to Analyze the enemy, increasing their damage taken by 18% (+18% per stack) from all sources.
| Stat | Value | Stack Type | Per Stack Add |
|---|---|---|---|
| Damage Bonus | 18% | Linear | +18% |
Internal Name: MagnifyingGlass
Seal of the Heretic
Description: Gain 0.2 (+0.2 per stack) BASE damage for every 1% missing health.
Note: Can be corrupted into Shadow Crest.
| Stat | Value | Stack Type | Per Stack Add |
|---|---|---|---|
| Base Damage | 0.2 per 1% missing HP | Linear | +0.2 per 1% missing HP |
Internal Name: HereticSeal
Soul Ring
Description: On-kill, permanently increase your health regeneration by 0.1 HP/s, up to a maximum of 4 (+1 per stack) HP/s. Blacklisted from AI inventories.
| Stat | Value | Stack Type | Per Stack Add |
|---|---|---|---|
| Health Regen | 4 HP/s | Linear | +1 HP/s |
Internal Name: SoulRing