tsuyoikenko-Seamstress icon

Seamstress

Adds the Seamstress, a half-imp survivor that manages her health for damage. Multiplayer compatible. Animations WIP

CHANGELOG

0.5.1

  • Read me

0.5.0

  • Model no animations
  • Icon is Raven cause im lazy

0.2.9

  • No model yet. I've been sick and working on smaller stuff
  • Nerfed dash to always be tied to cooldown (0.5 seconds)
  • Time it takes to pick up Scissors increased to 5 seconds
  • Scissors now form a pickup circle after 5 seconds
  • Scissors now pickup if youre in the circle when it activates (no more having to leave and enter it)
  • Networked the pickup circle (THE VANILLA IMPSPIKE ISNT NETWORKED?????)
  • Buffed lifesteal during insatiable
  • Logbook added

0.2.8

  • Fixed NRE's happening on other survivors
  • Fixed grabbing certain enemies

0.2.7

  • Fixed railgunner mines breaking

0.2.6

  • Networked!
  • Only thing I didn't network are the circles for scissors on connecting players cause I didn't care enough
  • Enjoy multiplayer! and report if anything breaks ty

0.2.5

  • bug fixes
  • rewording
  • new effects
  • unlock condition
  • new vfx
  • half networked
  • fixed blink randomly breaking
  • fixed damage being multiplied with scissors when thrown
  • removed herobrine

0.2.4

  • April Fools

0.2.3

  • Added all icons

0.2.2

  • Icons
  • Wording

0.2.1

  • Fixed hopoo feather interaction to not just spam needles and fly
  • Fixed crash during load? -report if it still happens
  • Renamed Imp Gauge to It Hungers
  • Renamed Primal Instincts to Imp Touched Heart

0.2.0

  • Full Rework
  • No Networking

0.1.10

  • Flurry is stronger but slower
  • NETWORKING FIXED AGAIN
  • Needles no longer auto fire. Git gud.

0.1.9

  • Ability slot locations changed to make more sense.
  • Added Glimpse of Purity.
  • Slower swing speed on both primaries
  • Probably other stuff?

0.1.7

  • Alt special added
  • Woven Fate has a 2 second grace period for recasting if you are on the ground

0.1.6

  • Tweaks

0.1.5

  • Massive fundemental kit changes
  • Butchered no longer grants attackspeed
  • Butchered no longer empowers abilites
  • Butchered now grants Cut on all abilities
  • Cut changed to -> Reduces your secondary's cooldown on hit. Apply a bleed based on enemies missing health
  • Stitch changed to -> Deal damage to tear open Stitches and apply cut
  • Trimming Slashes changed to -> Slash in front for damage. Every third hit applies Stitches and deals bonus damage
  • Unrelenting Flurry changed to -> Slash in front for damage. Heal for 10% of damage dealt
  • Removed Planar Shift
  • Woven Fate changed to -> Leap in a direction dealing damage. Recast in the air to dash dealing damage to enemies. Both casts apply Stitches
  • Removed Bloodsoaked Path
  • Added Planar Shift -> 50% HP. Blink in a direction dealing massive damage applying Sitches at the destination. Gain Butchered. While Butchered Planar Shift becomes Expunge
  • Threaded Volley stock is now your needle count
  • Threaded Volley cooldown lowered to 7.5 seconds
  • Threaded Volley does not fire all Needles. Hold down the button for the amount of Needles you would like to fire.
  • Needles do not apply Stitches anymore.
  • Still works in multiplayer
  • Bugs

0.1.4

  • Might be multiplayer compatible now
  • Reworked alt abilities a tad
  • Removed UI. This may be added back in final version
  • Bugs

0.1.3

  • Added alt abilites and stuff
  • Bugs
  • DO NOT PLAY MULTIPLAYER. IT'S PROBABLY IN THE WORST STATE EVER AS OF NOW.

0.1.2

  • Expunge visuals reworked
  • Expunge damage amount above crosshair
  • Mods that affect buff duration should not effect needle recharge speed
  • Butchered SFX is a bit more clear on when it ends

0.1.1

  • Bugfixes and text cleanup
  • Needles only home after the first hit
  • Expunge damage has a flat base of 100%
  • Expunge can potentially proc bands at higher healing values

0.1.0

  • Hopefully, the final base kit.
  • Regenerate Needles overtime. Gain additiojnalo Needles when Sttiches are torn by Cut or when enemies with Cuts die.
  • Stitch changed to Apply Stitches. Applying Stitches and tearing open Stitches reduce cooldowns by 0.25 seconds.
  • Cut changed to Tear open Stitches dealing damage based on enemies missing health and apply Cuts. Cuts deal a percentage of enemies missing health per second for 5 seconds
  • Changed all ability names to be more interesting
  • Trim changed to 2nd hit applies stitch. 3rd hit applies Cut. while Butchered all hits apply Stitch

0.0.9

  • missed crucial changes in text

0.0.8

  • Stitch changed to "Deal 100% damage. Apply Stitched which deals 0.5% (0.25% against bosses) of the enemies missing health over 4 seconds".
  • Cut changed to "Consume Stitch dealing 2% of the enemies missing health per Stitched. Lower cooldowns by 1 seconds per Stitched consumed".
    • Note: Enemies killed with stitched will give you the cooldown you should have gotten.
  • Added gain a needle on cut to passive.
  • Changed Trim butchered effect to gain Stitch on the first and second strike. Third strike additionally Cuts.
  • Weave loses speed on hit for sticking power.
  • Expunge has cut.
  • Sew text moved to Needle Keyword
  • Cooldowns hopefully adjusted enough???
  • Needle HUD no longer persists between character
  • idk probably some other stuff I forgot

0.0.7

  • Added Stitch. Stitch deals missing hp damage over time and lower cooldowns by 0.5 seconds on hit.
    • Changed Needle damage to Stitch damage.
    • Changed Trim final hit to Stitch damage.
  • Changed Cut to additionally give Needles on hit
  • Changed Trim butchered effect to gain Cut on the first and second strike
  • Changed Weave butchered effect to 20% life steal
  • Expunge works now...
  • Nerfed Needle damage to 50% and buffed healing to 50%
  • Added Needle count to crosshair as a new UI
  • idk probably some other stuff I forgot