Seamstress
Adds the Seamstress, a fast paced health management survivor. Full base remodel update.
CHANGELOG
1.4.3
- Oops
1.4.2
- She will no longer sit on your face
1.4.1
- Lowered emission saturation
- Fixed mending elite orbs being invincible
1.4.0
- Full Remodel
1.3.7
- Fixed ragdoll
1.3.6
- Fixed Weaver for multiplayer
1.3.5
- Accidently left in debug logs
1.3.4
- Reverted deltaTime crap
1.3.3
- Smaller fixes
1.3.2
- Fixed an animation
1.3.1
- un(fixed)deltaTime
1.3.0
- Playable in SOTS
- Many known framerate bugs cause inconsistent vfx duration or skill durations so ignore it until Gearbox fixes their crap
- Largest current bugs are the vfx tether disappearing quickly and enemies clipping into the ground w alt secondary
1.2.6
- Fixed scissor animations
1.2.5
-
Fixed texturing
-
Fixed Special dealing 4x the damage it was supposed to (Slight compensation added to damage 400% -> 500%, base scaling 0.03 -> 0.04)
1.2.4
- Enjoy!
1.2.3
- Fixed attackspeed bug
1.2.2
- Changed healing to be more similar to acrid regeneration
- Removed oneshot protection from instatiable
1.2.1
- Screwed up blink
1.2.0
- No more fiend gauge, just barrier now
- Dying in insatiable will pull you back instead
- Lowered scissor pickup time but lowered its damage
- Needles can only be gain during Insatiable or by picking up scissors. This means you can gain them while holding scissors
- Secondary hits from scissors now stun
- Self bleed damage slightly lowered
- Lifesteal lowered
1.1.4
- oops
1.1.3
- Bens raincoat doesn't completely obliterate seamstress
1.1.2
- Fixed Seamstresses Emissions
- Fixed CDR Scaling not applying to scissor pickup (oops)
1.1.1
- Barrier is ignored during bleed
- Celebration as egg utils now works with searmtesesrsesss
1.1.0
- Change Seamstress's bleed to count as any other bleed
- Maybe fixed shift issue idk tbh
- Accidently deleted old icon lmao
1.0.9
- Networking
1.0.8
- Needles are no longer a requirement for Manipulate but now increases its base damage dealt per slam
- Clip no longer consumes needles but has higher cooldown and lower proc coefficient
- Lowered Needle damage again
- Fixed scissor swing on alt primary
- Fixed Tokens
- Icon is blue in lobby
- I forgor
1.0.7
- Added vertical movement to blink if grounded to make it feel like an omni direction wax quail (Off by Default)
- Logbook update
- All cdr that affects the special now reduces pickup time for weapons
- Nerfed bleed damage from 300% (yes it was unintentionally 300% per bleed) over 3 seconds to 100% damage over 2 seconds
- Nerfed needles from 125% damage to 75% but buffed its proc coefficient to 0.75
1.0.6
- Ancient Scepter support: Your Symbiotic weapon has a 2 second pickup time
- Fixed lysate stuff
- Halved the effectiveness of shield counting towards missing hp
- Weapons home after detaching
1.0.5
- Quick hofix for all skins being blue
1.0.4
- Lowered PP
- Fixed first hopoo feather consuming needle
- Added new vfx for blue skin
- Hopefully fixed multiplayer drag issues
1.0.3
- Reverted base damage per level just to make it more clear that its negligible
- Lowered duration of i frame from 0.2 seconds to 0.1 second but buffed blink cooldown from 0.5 seconds to 0.4 seconds
- Nerfed base damage scaling from 0.075 per 1 missing health to 0.05 per 1 missing health
- Buffed flurry and trims damage scalings accordingly
- Nerfed inital imp gauge amount on brutalize from ~25% inital to ~12.5% initial
- Buffed parry to have the same standard immunity and initial gauge as brutalize
- Buffed manipulate to move heavier things quicker
1.0.2
- Gave her slight base damage scaling (10 base 0.4 per level) so being at full health doesnt feel AS terrible (it is still negligible)
- Blink distance scales harder with movespeed
- Fixed wax quail not being awesome
- Fixed curse not counting towards base damage
- Fixed Imp Gauge
1.0.1
- Items dont kill Seamstress anymore lol
- Reduced r pickup time by 1 second and gave it lysate interaction
- Reverted armor back to 0 from -5
- Activating Brutalize gives you 25% bar immediately and cannot be canceled for 1 second
- Brutalize now has an 6 second cooldown
- Accidently had lifesteal decreasing as you lost health
- Nerfed attackspeed and movespeed gain from Insatiable
- Animation smoothing
1.0.0
- Full release
- Animations
- Heavy balance changes
- Emote support
0.5.3
- I would never keep things undocumented in the changelog for people to figure out what's being changed
0.5.2
- ???
0.5.1
- Read me
0.5.0
- Model no animations
- Icon is Raven cause im lazy
0.2.9
- No model yet. I've been sick and working on smaller stuff
- Nerfed dash to always be tied to cooldown (0.5 seconds)
- Time it takes to pick up Scissors increased to 5 seconds
- Scissors now form a pickup circle after 5 seconds
- Scissors now pickup if youre in the circle when it activates (no more having to leave and enter it)
- Networked the pickup circle (THE VANILLA IMPSPIKE ISNT NETWORKED?????)
- Buffed lifesteal during insatiable
- Logbook added
0.2.8
- Fixed NRE's happening on other survivors
- Fixed grabbing certain enemies
0.2.7
- Fixed railgunner mines breaking
0.2.6
- Networked!
- Only thing I didn't network are the circles for scissors on connecting players cause I didn't care enough
- Enjoy multiplayer! and report if anything breaks ty
0.2.5
- bug fixes
- rewording
- new effects
- unlock condition
- new vfx
- half networked
- fixed blink randomly breaking
- fixed damage being multiplied with scissors when thrown
- removed herobrine
0.2.4
- April Fools
0.2.3
- Added all icons
0.2.2
- Icons
- Wording
0.2.1
- Fixed hopoo feather interaction to not just spam needles and fly
- Fixed crash during load? -report if it still happens
- Renamed Imp Gauge to It Hungers
- Renamed Primal Instincts to Imp Touched Heart
0.2.0
- Full Rework
- No Networking
0.1.10
- Flurry is stronger but slower
- NETWORKING FIXED AGAIN
- Needles no longer auto fire. Git gud.
0.1.9
- Ability slot locations changed to make more sense.
- Added Glimpse of Purity.
- Slower swing speed on both primaries
- Probably other stuff?
0.1.7
- Alt special added
- Woven Fate has a 2 second grace period for recasting if you are on the ground
0.1.6
- Tweaks
0.1.5
- Massive fundemental kit changes
- Butchered no longer grants attackspeed
- Butchered no longer empowers abilites
- Butchered now grants Cut on all abilities
- Cut changed to -> Reduces your secondary's cooldown on hit. Apply a bleed based on enemies missing health
- Stitch changed to -> Deal damage to tear open Stitches and apply cut
- Trimming Slashes changed to -> Slash in front for damage. Every third hit applies Stitches and deals bonus damage
- Unrelenting Flurry changed to -> Slash in front for damage. Heal for 10% of damage dealt
- Removed Planar Shift
- Woven Fate changed to -> Leap in a direction dealing damage. Recast in the air to dash dealing damage to enemies. Both casts apply Stitches
- Removed Bloodsoaked Path
- Added Planar Shift -> 50% HP. Blink in a direction dealing massive damage applying Sitches at the destination. Gain Butchered. While Butchered Planar Shift becomes Expunge
- Threaded Volley stock is now your needle count
- Threaded Volley cooldown lowered to 7.5 seconds
- Threaded Volley does not fire all Needles. Hold down the button for the amount of Needles you would like to fire.
- Needles do not apply Stitches anymore.
- Still works in multiplayer
- Bugs
0.1.4
- Might be multiplayer compatible now
- Reworked alt abilities a tad
- Removed UI. This may be added back in final version
- Bugs
0.1.3
- Added alt abilites and stuff
- Bugs
- DO NOT PLAY MULTIPLAYER. IT'S PROBABLY IN THE WORST STATE EVER AS OF NOW.
0.1.2
- Expunge visuals reworked
- Expunge damage amount above crosshair
- Mods that affect buff duration should not effect needle recharge speed
- Butchered SFX is a bit more clear on when it ends
0.1.1
- Bugfixes and text cleanup
- Needles only home after the first hit
- Expunge damage has a flat base of 100%
- Expunge can potentially proc bands at higher healing values
0.1.0
- Hopefully, the final base kit.
- Regenerate Needles overtime. Gain additiojnalo Needles when Sttiches are torn by Cut or when enemies with Cuts die.
- Stitch changed to Apply Stitches. Applying Stitches and tearing open Stitches reduce cooldowns by 0.25 seconds.
- Cut changed to Tear open Stitches dealing damage based on enemies missing health and apply Cuts. Cuts deal a percentage of enemies missing health per second for 5 seconds
- Changed all ability names to be more interesting
- Trim changed to 2nd hit applies stitch. 3rd hit applies Cut. while Butchered all hits apply Stitch
0.0.9
- missed crucial changes in text
0.0.8
- Stitch changed to "Deal 100% damage. Apply Stitched which deals 0.5% (0.25% against bosses) of the enemies missing health over 4 seconds".
- Cut changed to "Consume Stitch dealing 2% of the enemies missing health per Stitched. Lower cooldowns by 1 seconds per Stitched consumed".
- Note: Enemies killed with stitched will give you the cooldown you should have gotten.
- Added gain a needle on cut to passive.
- Changed Trim butchered effect to gain Stitch on the first and second strike. Third strike additionally Cuts.
- Weave loses speed on hit for sticking power.
- Expunge has cut.
- Sew text moved to Needle Keyword
- Cooldowns hopefully adjusted enough???
- Needle HUD no longer persists between character
- idk probably some other stuff I forgot
0.0.7
- Added Stitch. Stitch deals missing hp damage over time and lower cooldowns by 0.5 seconds on hit.
- Changed Needle damage to Stitch damage.
- Changed Trim final hit to Stitch damage.
- Changed Cut to additionally give Needles on hit
- Changed Trim butchered effect to gain Cut on the first and second strike
- Changed Weave butchered effect to 20% life steal
- Expunge works now...
- Nerfed Needle damage to 50% and buffed healing to 50%
- Added Needle count to crosshair as a new UI
- idk probably some other stuff I forgot