xiaoxiao921-Rampage icon


CUSTOM ADDED RED TIER ITEM ! Introduces the Rampage mechanic from Path of Exile.

Last updated 2 months ago
Total downloads 31152
Total rating 11 
Categories Mods Items
Dependency string xiaoxiao921-Rampage-1.3.0
Dependants 17 other mods depend on this mod

This mod requires the following mods to function

bbepis-BepInExPack-5.4.9 icon

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.9
tristanmcpherson-R2API-3.0.11 icon

A modding API for Risk of Rain 2

Preferred version: 3.0.11



By iDeathHD


A mod that introduces the Rampage mechanic from Path of Exile.

Rampage is a kill streak mechanic, upon reaching specific number of kills when you have the Red-Tier Item called Bisco's Leash, special effects are activated. From fire orbs coming from your character to temporary beetles helping you.


  • You need to get the red-tier item to have the Rampage mechanic activated, called Bisco's Leash ;)

  • The default timer before the rampage streak reset is 12 seconds, if you launch the game atleast one time with the mod installed, a config file should be created so you can change this timer if you want !

Installation Guide

  • Copy Rampage folder to your BepInEx plugins folder.

Current Rampage Tiers

In addition of getting specifics rewards for reaching tiers, your character will get :

  • 1% (+1% per item stack) increased Movement Speed per 10 Rampage Stacks
  • 1% (+1% per item stack) / 1 increased Damage per 10 Rampage Stacks

The rampage stack is not capped.

Tiers Required Kills What do they do
1 15 2 nova of 15 fire orbs comes from the player in a rapid succesion
2 30 Detonate all enemies in a 100 unit radius
3 45 Summon 1 beetle for 30 seconds
4 70 Detonate all enemies in a 100 unit radius and summon 5 drones for 25 seconds
5 100 2 nova of 15 lightning orbs comes from the player in a rapid succession
6 135 Summon 10 backup drones for 25 seconds
7 175 5 novas of 15 fire orbs comes from the player with 1 second delay
8 220 Summon 2 beetles for 30 seconds
9 270 Detonate all enemies in a 100 unit radius
10 325 Detonate all enemies in a 100 unit radius and summon 2 beetles for 30 seconds
11 385 5 nova of 15 lightning orbs comes from the player in a rapid succession
12 450 2 quick detonations in a 100 unit radius
13 520 5 nova of 15 fire orbs comes from the player, 10 drones, and detonation


1.3.0 - Update for game anniversary update

1.2.0 - Reworked the UI. No more Minirpclib dependency.

1.1.5 - Updated for the 1.0 Game Update.

1.1.4 - Updated for the Artifact Update.

1.1.3 - Fixed compatibility issue with Dedicated Server.

1.1.2 - Fixed compatibility issue with the ItemTierSelection mod.

1.1.1 - Updated for the latest R2API Release and December Game Update.

1.1.0 - Updated for the latest R2API Release.

1.0.9 - Updated for the 2.0 Skills Game Update.

1.0.8 - Fixed an issue with the host being dead while other Enginner survivors getting kills not having their rampage stacks register correctly.

1.0.7 - Added the 3d model to show up on survivors model.

1.0.6 - Compatibility fix for upcoming mad engineer mod.

1.0.5 - Updated to the latest version of the game. Cleaner code for finding the user body, fix for multiplayer client not having their damage or movespeed boosted on a rampage streak, now fully depend on the host for projectiles firing. Fix for the Enginner turrets giving rampage stacks without the item.

1.0.4 - Minor bug fixes about the sticky bombs being all invisible and worm bosses having their projectile behavior modified.

1.0.3 - A bit cleaner code and better description for the item.

1.0.2 - Stacking the item now has stacking effects.

1.0.1 - UI is now configurable in the config file.

1.0.0 - Add a red-tier item in the game.

0.0.10 - Updated to the latest version of MiniRpcLib.

0.0.9 - Oops, pressing W was giving rampage stacks.

0.0.8 - Added a configuration parameter for changing the timer of the rampage streak.

0.0.7 - Should have tested the AllyPing fix before... Now should work !

0.0.6 - The mod wasn't compatible with AllyPing mod with the last update fix to Engi turrets, it now should work ! Also changed some tiers : some use fire balls instead of lightning ones. Tier 1 : Now 2 delayed waves so you can aim some of the balls into monsters. Tier 2 radius : 50 -> 100 units. Tier 4 now spawn 5 drones. Tier 5 fixed so the balls doesnt spawn all at once, from 1 wave of balls to 2 waves.

0.0.5 - Different technique for calculating distances, removing attached scripts to GameObject when not needed, and the most important of all, Engi turrets give rampage stacks !

0.0.4 - Hopefully fixed the first tier not launching...

0.0.3 - Fixed crashes related to the Lightning Balls. Made in a more Unity-esque way. ;)

0.0.2 - Fixed the timer going down when the game was paused.

0.0.1 - Initial release of the mod.

Available versions

Please note that the install buttons only work if you have compatible client software installed, such as the Thunderstore Mod Manager. Otherwise use the zip download links instead.

Upload date Version number Downloads Download link  
2021-4-11 1.3.0 3306 Version 1.3.0 Install
2020-9-3 1.2.0 11524 Version 1.2.0 Install
2020-9-1 1.1.6 660 Version 1.1.6 Install
2020-8-16 1.1.5 1643 Version 1.1.5 Install
2020-4-3 1.1.4 3885 Version 1.1.4 Install
2019-12-21 1.1.3 2252 Version 1.1.3 Install