All mods
Fixes items dropping out of bounds by respawning them on the nearest ground node.
Last updated: 8 hours ago
Adds a green beam of light to unactivated teleporters, making it easier to find them.
Last updated: 8 hours ago
Reduces/removes the cost of most Lunar Coin interactables, making things affordable for broke players like me.
Last updated: 8 hours ago
Fixes vanilla damage over time particles being too large sometimes. Now with modded character support.
Last updated: 2 days ago
Mithrix has been hitting ranked a bit too much and can't stop trash-talking in chat
Last updated: 5 days ago
Standalone for Virga's Voidling fight.
Last updated: a week ago
The Accursed King of Nothing uses new devastating abilities to cut down his enemies.
Last updated: a week ago
Standalone of Virga's Mithrix fight.
Last updated: a week ago
Adds move speed on level up and an extra jump to all survivors. Configurable.
Last updated: a week ago
Tweaks to the TC-280 drone. Configurable.
Last updated: a week ago
Replaces Alloy Worship Unit with a gold chest on Siren's Call
Last updated: 2 weeks ago
Give items to players at the start of the game.
Last updated: 2 weeks ago
A QoL UI mod that exposes statistics for items and the player, adjusts the size and features of command and scrapper menus, and much more. Fully open source and compatible with RiskUI!
Last updated: 7 hours ago
(Extremely experimental) Tries to make circle strafing 24/7 less effective, and require more strategy.
Last updated: 2 weeks ago
Improves UI by adding full item descriptions to tooltips, scrollable Command panel, as well as a pause, DPS meter, survivor stats, fully configurable.
Last updated: 2 weeks ago
Fixes looping sounds sometimes not ending and playing indefinitely. Clientside.
Last updated: a week ago
Resizes the command pickup menu to fit modded items.
Last updated: 2 weeks ago
Engineer Turrets inherit Infusion HP bonus.
Last updated: 2 weeks ago
Adds a couple more useful buttons to the main menu
Last updated: 2 weeks ago
Provides simple customisation of the lunar coins behaviour through the BepInEx config or Risk of Options, turning them into a per-run currency by default.
Last updated: 4 days ago
Adds an eclipse to the Eclipse lobby
Last updated: a month ago
Adds item descriptions to items before picking them up.
Last updated: a month ago
Adds more statistics to the end screen.
Last updated: a month ago