All mods
Tweaks the Artifact of Devotion to be more fun ! !
Last updated: 3 weeks ago
Allows for tweaking the properties of stages. Reset your configs!
Last updated: 2 months ago
Changes credit cost for pests. Configurable.
Last updated: 3 months ago
Swaps tiers and some behavior of Benthic Bloom with that of Purity.
Last updated: 3 months ago
Attempts to fix names showing up as ???. Client-side and Vanilla-compatible.
Last updated: 3 months ago
Teammates revive as a gunner drone, similarly to in RoR Returns. Inventory disabled by default.
Last updated: 3 months ago
Paladin gains one sword per level.
Last updated: 4 months ago
Removes Elite restrictions from Magma Worms and Overloading Worms. Server-side and Vanilla-compatible.
Last updated: 4 months ago
Increases the max amount of character displays in lobby
Last updated: 4 months ago
Shortens achievement popups.
Last updated: 5 months ago
Automatically pickups up items that drop as well as CommandCubes if the command queue has been populated (Plus ProperSave Integration!)
Last updated: 5 months ago
Changes the version (buildId) of the client to 1.2.4.1 to match the dedicated server's one, original idea by nik9
Last updated: 5 months ago
Changes some characters with extra skill slots from 'Misc.' to more fitting names
Last updated: 5 months ago
The Base Dependancy For The Risk Of Rain Rebalanced Modpack
Last updated: 5 months ago
Changes tp events to be more intense
Last updated: 5 months ago
Makes Void Fields increment the stage count again by defining the new TimedIntermission SceneType that is missing from the current version of the RoR2 nuget package and allowing it to increment.
Last updated: 5 months ago
Reduce incoming collapse damage
Last updated: 5 months ago
Removes Railgunner's Backpack
Last updated: 6 months ago
This mod lets you control how likely to find good items. Increase your luck to have powerful builds or decrease your luck to have cope builds.
Last updated: 6 months ago
Fix and enhance the vstr functionality (command aliases).
Last updated: 6 months ago
Voidtouched enemies nullify instead of collapse on hit. Standalone version of feature from EliteReworks by Moffein
Last updated: 7 months ago
A collection of tweaks I made for DaltonGoesFast
Last updated: 7 months ago
Gives Artificer no fall damage
Last updated: 7 months ago