Some mods may be broken due to the recent Alloyed Collective update.
All mods
Adds skins for the Hunk survivor based on other U.S.S agents from the Resident Evil franchise! Fixed for the rerelaunch!
Last updated: 21 hours ago
Makes Captain's abilities usable in hidden realms.
Last updated: 21 hours ago
A collection of QoL elements that are too small to warrent their own mod. Minimal gameplay changes. Vanilla compatible.
Last updated: 21 hours ago
Stat tracker for items, equipment, skills, and players. Vanilla compatible.
Last updated: 21 hours ago
Killed players will spawn a lunar pillar near their corpse. When fully charged it will respawn them. Only host needs mod
Last updated: 21 hours ago
Colors item names and elites in chat from pings, changes their icons, and adds some chat hotkeys
Last updated: 21 hours ago
A couple changes to Sacrifice artifact drops
Last updated: 21 hours ago
Makes certain attack speed skills scale linearly and without limit. Client-side.
Last updated: 21 hours ago
Updated for Alloyed Collective! A sequel to Starstorm 1. Adds new survivors, mechanics, items, skills, enemies, and more!
Mods
Skins
Player Characters
Tweaks
Items
Language
Audio
Enemies
Artifacts
Client-side
Server-side
Skills
Last updated: a day ago
Allows Drifter to grab and bag boss enemies, NPCs, and environment objects
Last updated: a day ago
Vanilla-compatible fixes to basegame content. Some are server-side, some are client-side.
Last updated: a day ago
Makes chest and/or item drops separate for each player
Last updated: a day ago
Removes the limit of 2 DLCs per stage. Server-side and Vanilla-compatible!
Last updated: a day ago
Restricts the DLC3 Solus Enemies to Solus Maps and maps that Solus Control Units spawn on. Server-side and Vanilla-compatible!
Last updated: a day ago
replaces Solus Prospector with Wheatley from the famous video Wheatley Crab
Last updated: a day ago
Gives effects to some consumed items.
Last updated: a day ago
Massive WIP rebalancing mod; Survivor, Item, and Equipment balance. Works in Alloyed Collective (for real this time).
Last updated: a day ago
API for modifying the language localisation of the game
Last updated: a day ago
A content expansion that adds a variety of unique and high quality content including survivors, enemies, interactables, and more.
Last updated: a day ago
Turns most drops into void potentials. Highly configurable. SOTV DLC not required.
Last updated: a day ago
Shocks your OpenShock Shockers in response damage or death
Last updated: a day ago
Enough with Providencewank, it's time for Mithrixwank! Adds a new shrine to stage 5.
Last updated: a day ago
A full game rebalance that aims to bring the game closer to RoR1. Highly configurable!
Last updated: a day ago