Some mods may be broken due to the recent Alloyed Collective update.
All mods
Allows you to mark items in your inventory that will be automagically scrapped the next time you use a scrapper.
Last updated: an hour ago
Buffs enemy HP to resemble Early Access numbers.
Last updated: 2 hours ago
Loop after defeating Mithrix via a portal inside the Rescue Ship; Configure pressure plates to stay pressed down for a duration; Quit to Lobby button; Teleport out of bounds items; and other small gameplay changes (check the README!) — [ server-side ]
Last updated: 14 hours ago
KookehsDropItem with a few extra options and fixes.
Last updated: 16 hours ago
Reduce the availability of lunar items - check the wiki page for more details.
Last updated: 20 hours ago
Adds in a bunch of potential enemies to Void Fields with configs & modded enemy supports! Added support for all Alloyed Collective enemies.
Last updated: a day ago
可以自定义技能和炮台类型,炮台可以是为游戏角色或怪物,无需房主安装。如果想了解详情或者提出意见,可以加 QQ 群 785191578。(如果想学习做 mod,也可以免费进群交流学习)
You can customize skill and turret types. Turrets can be designed for both playable characters and monsters, and it doesn't require the host to install them.
Last updated: a day ago
[Server-Side] Adds config to allow Loop Variants to occur pre loop or vice versa.
Last updated: a day ago
Archipelago multiworld randomizer client implementation enabling Risk of Rain 2 based Archipelago runners.
Last updated: a day ago
Colors item names and elites in chat from pings, changes their icons, and adds some chat hotkeys
Last updated: a day ago
Bocchi skin for commando. Now with Voicelines!
Last updated: a week ago
Tweaks to the Child Enemy
Last updated: 2 weeks ago
Gives each player a configurable set of items and starting gold at the beginning of a run.
Last updated: 2 weeks ago
Reduces animation times and improves ability values to make void fiend faster, snappier, more responsive and actually fun!
Last updated: 2 weeks ago
SimulacrumBossStageMod
Last updated: a month ago
Adds lots of configurable features to the Bazaar: Printers, Scrappers, Cauldrons, Equipment Terminals and more. Fork of BazaarIsMyHome.
Last updated: a month ago
An alternate M1 skill for the Engineer: a powerful short-range Gauss Shotgun, inspired by the old 'EngineerWithAShotgun' mod.
Last updated: a month ago
...Is that a coffee maker?
Last updated: 2 months ago
Adds Fuuka from Blue Archive riding her scooter as a skin for CHEF! With voice!
Last updated: 2 months ago
Allows mando to cook his nades by holding down the skill button. The crosshair ticks for every fourth of the maximum cook time, at which point, when commando throws, the grenade will explode instantly. Deals no self damage.
Last updated: 2 months ago
VoidFiend Overhaul and vfx changes, including the ability to extend his beam, a more flexible and efficient use of supress, dynamic tooltips in game and VFX color changes to match Voidfiend's themes'
Last updated: 2 months ago
The pinnacle of Terran engineering.
Last updated: 2 months ago
Ever got annoyed at Void Fiend's corrupted beam being too short? Well this fixes that. It comes with an initial buff to his range that is freely adjustable so you can make it skinny etc etc .(also a number of other changes)
Last updated: 2 months ago
Dynamic barrier decay and an aegis rework. Features support for decay freezing and barrier generation.
Last updated: 2 months ago