Some mods may be broken due to the recent Alloyed Collective update.
All mods
Reworks Spikestrip elites to feel closer to vanilla elites. Highly configurable.
Last updated: 2 weeks ago
The Fourth Spikestrip DLL
Last updated: 2 weeks ago
Adds a new passive to railgunner
Last updated: 2 weeks ago
Adds new elites and a new enemy!
Last updated: 2 weeks ago
Adds an alternate Obelisk ending.
Last updated: 2 weeks ago
Displays how much damage Collapse will deal on your health bar.
Last updated: 2 weeks ago
Reduces the need for tedious head math, or maybe you're just bad at it.
Last updated: 2 weeks ago
Adjusts the size of players and monsters. Size related Artifacts: Miniaturization, Fragmentation, Giants
Last updated: 2 weeks ago
Adds new Shrine of the Mountain-like shrines that affect boss fights and their rewards
Last updated: 2 weeks ago
Resurrect fallen teammates. Spawns a Shrine of Dio on every stage (replaces the Shrine of the Woods).
Last updated: 2 weeks ago
A comprehensive fix for this item, otherwise incompatible with several game mechanics.
Last updated: 2 weeks ago
Slight rebalance to make bad items at least feel impactful and make item scaling intuitive
Last updated: 2 weeks ago
Mantle is Exploring Petrichor V! with multiple abilities and artifacts to aid in this hostile planet and adventure. Adds skins for Multiple Survivors!. All have tail and ear physics!
Last updated: 2 weeks ago
Saves multiplayer lobby settings like Multiplayer Pause
Last updated: 2 weeks ago
Adds Rifter, a positional-based survivor.
Player Characters
Client-side
Server-side
Survivors of the Void
Seekers of the Storm Update
Alloyed Collective
Last updated: 2 weeks ago
Fixes some issues with RendererInfo.
Last updated: 2 weeks ago
Removes restock amount scaling from Eclipse Light
Last updated: 2 weeks ago
Adds link from OOT(3d) as paladin. includes a soundpack!
Last updated: 2 weeks ago
Fixes junk cube scrap generation
Last updated: 2 weeks ago
Adds randomly-selected color schemes to stages.
Last updated: 2 weeks ago
Adds scrolling to lobby UI (skills, loadout, character select, difficulty)
Last updated: 2 weeks ago
Replaces RoR2 music from the following games/gamemodes, two of which are roguelikes: Blaz Blue Entropy Effect, Arknights' Integrated Strategies, ICEY, and Guardian Tales. Credit goes to Penumbra for the original mod!
Last updated: 2 weeks ago
Lunar Coins become a per-run currency via artifact. Seperate configs for drop chance, BTB costs, etc.
Last updated: 2 weeks ago
API for easily modifiying the Director (RoR2 monster / interactable spawner) behaviour
Last updated: 2 weeks ago