All mods
Makes all the camps (foragers', herbalists', trappers', fishing) essential so you have them every game from the start
Last updated: 6 months ago
Grants one free wildcard blueprint at the beginning of each game.
Last updated: 6 months ago
A simple Against the Storm mod that allows the player to always have a Shark Cat and its effect.
Last updated: 8 months ago
Causes production buildings to now warn if ANY workers are idle, and generates an alert as well.
Last updated: 11 months ago
Adds x5 and x10 Game Speeds to the game
Last updated: a year ago