Decompiled source of SpeedrunTimer v1.0.0

SpeedrunTimer.dll

Decompiled 3 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using Atomicrops.Core.Upgrades;
using Atomicrops.Game.Data;
using Atomicrops.Game.GameState;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using SharedLib;
using UnityEngine;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")]
[assembly: AssemblyCompany("SpeedrunTimer")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("My first plugin")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("SpeedrunTimer")]
[assembly: AssemblyTitle("SpeedrunTimer")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace Template
{
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "SpeedrunTimer";

		public const string PLUGIN_NAME = "SpeedrunTimer";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace SpeedrunTimer
{
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "pauli.plugin.SpeedrunTimer";

		public const string PLUGIN_NAME = "SpeedrunTimer";

		public const string PLUGIN_VERSION = "1.0.0";
	}
	[BepInPlugin("pauli.plugin.SpeedrunTimer", "SpeedrunTimer", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		public static ManualLogSource Log;

		public static bool IsRobustaCharacter;

		private void Awake()
		{
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Expected O, but got Unknown
			Log = ((BaseUnityPlugin)this).Logger;
			((BaseUnityPlugin)this).Logger.LogInfo((object)"SpeedrunTimer 1.0.0 is loaded!");
			Harmony val = new Harmony("pauli.plugin.SpeedrunTimer");
			val.PatchAll();
		}
	}
	public class CustomTimerComponent : MonoBehaviour
	{
		private static float elapsedTime = 0f;

		public Text timerText;

		private static readonly float robustaTimeScale = 0.7518797f;

		public void Update()
		{
			elapsedTime += Time.deltaTime * (Plugin.IsRobustaCharacter ? robustaTimeScale : 1f);
			UpdateTimerDisplay();
		}

		private void UpdateTimerDisplay()
		{
			int num = Mathf.FloorToInt(elapsedTime / 60f);
			int num2 = Mathf.FloorToInt(elapsedTime % 60f);
			timerText.text = $"{num:00}:{num2:00}";
		}

		public static void ResetTimerStatic()
		{
			elapsedTime = 0f;
		}
	}
	[HarmonyPatch(typeof(UiHudTime), "OnEnable")]
	public static class UiHudTime_OnEnable_Patch
	{
		private static void Postfix(UiHudTime __instance)
		{
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Expected O, but got Unknown
			//IL_0067: Unknown result type (might be due to invalid IL or missing references)
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00de: Unknown result type (might be due to invalid IL or missing references)
			CustomTimerComponent component = ((Component)__instance).gameObject.GetComponent<CustomTimerComponent>();
			if ((Object)(object)component == (Object)null)
			{
				component = ((Component)__instance).gameObject.AddComponent<CustomTimerComponent>();
				GameObject val = new GameObject("CustomTimerText");
				Text val2 = val.AddComponent<Text>();
				val2.font = __instance.Clock.font;
				val2.fontSize = __instance.Clock.fontSize;
				val2.alignment = (TextAnchor)2;
				((Graphic)val2).color = Color.white;
				val.transform.SetParent(((Component)__instance).transform, false);
				RectTransform component2 = val.GetComponent<RectTransform>();
				component2.anchorMin = new Vector2(1f, 1f);
				component2.anchorMax = new Vector2(1f, 1f);
				component2.pivot = new Vector2(1f, 1f);
				component2.anchoredPosition = new Vector2(-6f, -7f);
				component.timerText = val2;
			}
		}
	}
	[HarmonyPatch(typeof(GameDataPresets), "NewGameData")]
	public static class GameDataPresets_NewGameData_Patch
	{
		private static void Postfix(ProfileModel profile)
		{
			Plugin.IsRobustaCharacter = (Object)(object)ProfileModelUtils.GetSelectedCharacter(profile) == (Object)(object)SingletonScriptableObject<ConfigGame>.I.Player.Robusta;
			CustomTimerComponent.ResetTimerStatic();
		}
	}
	[HarmonyPatch(typeof(VictoryHandler), "OnVictory")]
	public static class VictoryHandler_OnVictory_Patch
	{
		private static string finalTime = "99:99";

		private static void Prefix()
		{
			CustomTimerComponent customTimerComponent = Object.FindObjectOfType<CustomTimerComponent>();
			if ((Object)(object)customTimerComponent != (Object)null)
			{
				finalTime = customTimerComponent.timerText.text;
			}
		}

		private static void Postfix()
		{
			GameObject val = GameObject.Find("UiScreenGameOver(Clone)/UiScreenGameOver/Grp/RightPanel/FinalScore (1)");
			if ((Object)(object)val != (Object)null)
			{
				Text component = val.GetComponent<Text>();
				if ((Object)(object)component != (Object)null)
				{
					component.text = "Time: " + finalTime + "\n";
					Plugin.Log.LogInfo((object)"Final score text updated with time.");
				}
				else
				{
					Plugin.Log.LogInfo((object)"No text component found on FinalScore (1) GameObject.");
				}
			}
			else
			{
				Plugin.Log.LogInfo((object)"FinalScore (1) GameObject not found.");
			}
		}
	}
	[HarmonyPatch(typeof(CatBonusUtils), "GetUnlockedUpgradesAndStacks")]
	public static class CatBonusUtils_GetUnlockedUpgradesAndStacks_Patch
	{
		public static bool Prefix(ref List<KeyValuePair<UpgradeDef, int>> __result)
		{
			__result = new List<KeyValuePair<UpgradeDef, int>>();
			return false;
		}
	}
}