Makes the field of view of the camera adjust according to player speed.
You can configure:
- Whether to use the total (vertical + lateral) or just the lateral speed.
- Whether to enable a dolly zoom effect, making the character stay visually at the same position while the field of view increases.
- Whether to use a custom FOV or the game's default FOV as the minimum FOV
- The maximum field of view that will be reached (In degrees)
- The maximum speed used to determine when the max field of view will be reached.
- The speed at which the camera's field of view adjusts.