Bonelab mods are targeting MelonLoader version 0.5.7. Newer versions will not work!, so double-check your MelonLoader version if you're having issues.
TheLibraryElectric
Various components for use in (mostly my) SDK mods
Last updated | 3 months ago |
Total downloads | 3005 |
Total rating | 3 |
Categories | Code Mods |
Dependency string | SoulWithMae-TheLibraryElectric-2.4.1 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
extraes-JeviLibBL
A multifunction library for code modders, containing patching, preferences, tweening, easy barcodes, async support, stats, and other utilities.
Preferred version: 2.2.1WNP78-FieldInjector
A utility for other mods to inject monobehaviour fields into the IL2CPP domain.
Preferred version: 1.0.0gnonme-BoneLib
A BONELAB mod for making life easier for other mod creators.
Preferred version: 2.4.0README
TheLibraryElectric
Various components for use in (mostly my) SDK mods.
IMPORTANT!
- You do not actually need JeviLib installed.
- You just need to have opened the game once with JeviLib installed so it can fix a few things within MelonLoader.
- Don't remove it if you have other mods that require it's actual functions though, this mod only needs the fixes that it applies and you don't need JeviLib installed for the fixes to persist.
Usage In Own Project
Go to the mod.io release and download "Source", and import the scripts into your project. Or download it on GitHub and import the dummyscripts folder.
When invoking methods, use UltEvents. Do not use Unity Events or it will crash the game.
You can use this in another code mod too, just reference the DLL.