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DaXcess-CWVR-1.0.0 icon

CWVR

Recording Creatures in VR

Date uploaded a month ago
Version 1.0.0
Download link DaXcess-CWVR-1.0.0.zip
Downloads 8042
Dependency string DaXcess-CWVR-1.0.0

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100

README

CW // VR

Thunderstore Version GitHub Version Thunderstore Downloads GitHub Downloads
Release Build Debug Build

Second mod ever babyyyyy, though inferior to Lethal Company VR in every single way possible

WARNING

Due to the nature of Content Warning, this mod can cause motion sickness!


Jumpscare The Creature

Ready to become SpöökFamous in VR? Well wait no more!

CW // VR (Content Warning // VR) is a mod for the game Content Warning that transforms it into a fully fledged 6DOF VR experience.

Just like my Lethal Company VR mod, CW // VR is powered by Unity's OpenXR plugin and is thereby compatible with a wide range of headsets, controllers and runtimes, like Oculus, Virtual Desktop, SteamVR and many more!

CW // VR is also compatible with multiplayer, both in lobbies with other VR players, other Non-VR players and even with other vanilla players (though they can't see hand movements). The host is not required to have the VR mod installed for other VR players in the lobby to see each other's hand movements.

Open Source

The source code for this mod is available on GitHub! Check it out: DaXcess/CWVR.

License

This mod is licensed under the GNU General Public License version 3 (GPL-3.0). For mote info check LICENSE.

Verifying mod signature

If you don't care about this, skip this part.

CW // VR comes pre-packaged with a digital signature. You can use tools like GPG to verify the CWVR.dll.sig signature with the CWVR.dll plugin file.

The public key which can be used to verify the file is 9422426F6125277B82CC477DCF78CC72F0FD5EAD (OpenPGP Key Server).

Configuring the mod

You can change the mod configuration from within the game itself. Just launch the game with the VR mod installed, get to the main menu, go to the settings and press "VR Settings". In here you can configure the VR mod to your liking.

You can change the settings mid-game, you do not have to restart or rejoin.

Controls

At the moment, CW // VR only supports Oculus styled controller layouts (ABXY-based). For more detailed controls, check out the controls wiki page on Thunderstore.

CHANGELOG

1.0.3

  • Added a temporary patch to prevent Content Warning from breaking soft dependencies
  • QoL improvements to settings menu

1.0.2

  • Hotfix for custom controls
  • Fixed UI interactions not working for the sponsors monitors
  • Added compatibility with ContentSettings

1.0.1

Time for more controllers!

The most important part of this update is control rebinding. Controllers with specialized layouts (like the HTC vive or WMR) we're not able to play CWVR. Now you can go into the settings and change the bindings to your needs.

  • Replaced the Controls menu in the settings with VR controls, that can be rebound at any time, whether you are in-game or not
  • Fixed the defibrillator not using VR controls as input
  • Fixed the quota and views UI not being visible

1.0.0

Time to get SpöökFamous!!

No changelogs are necessary for this version, as it is the first version. Subsequent versions will contain a list of changes and new contributors.

Verifying mod signature

CW // VR comes pre-packaged with a digital signature. You can use tools like GPG to verify the CWVR.dll.sig signature with the CWVR.dll plugin file.

The public key which can be used to verify the file is 9422426F6125277B82CC477DCF78CC72F0FD5EAD (OpenPGP Key Server).