CoreMods-CoreLib icon

CoreLib

A library that makes modding Core Keeper easier

Last updated a year ago
Total downloads 54095
Total rating 3 
Categories Libraries
Dependency string CoreMods-CoreLib-2.1.3
Dependants 13 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack_Core_Keeper-2.0.3 icon
BepInEx-BepInExPack_Core_Keeper

BepInEx pack for Core Keeper. Preconfigured and includes Unity Base DLLs.

Preferred version: 2.0.3

README

CoreLib

A modding library for Core Keeper. Provides features that makes modding Core Keeper easier.

WARNING! Version 2.0.0 contains breaking changes. Make sure to update ALL of your mods before proceeding!

List of features

  • Custom items, blocks, enemies, NPC, etc.
  • Adding items using JSON
  • Easier access to Rewired input system, localization
  • Custom chat commands

And much more!

Note on multiplayer and save compatibility

If you are playing with friends MAKE SURE to sync your CoreLib.ModEntityID.cfg and CoreLib.TilesetID.cfg config files. If anything inside does not match you WILL encounter issues connecting, missing items, and errors.

The same applies if you are loading a save of another user. If your ID's don't match the ID's save was created with, the save will load corrupted.

I recommend any mods adding custom content warn users about this on their page.

This might get improved later, but right now this is best that you can do.

Documentation

Documentation can be found in the submodules folder. Browse each folder to find each module documentation

How to support development

If you like what I do and would like to support development, you can donate.

Installation

With Mod Manager

Simply open the mod manager (if you don't have it install it here), select CoreLib by CoreMods, then Download.

If prompted to download with dependencies, select Yes. Then just click Start modded, and the game will run with the mod installed.

Manually

Install BepInEx Pack from here

Unzip all files into Core Keeper\BepInEx\plugins\CoreLib/ (Create folder named CoreLib)