All mods
A simple and easy to use mod manager for many games using Thunderstore
Last updated: a month ago
BepInEx5.4.17 mod plugin framework, Mod框架
Last updated: 4 years ago
Compress dyson shells, solar sails, and belt data to reduce save size. Lay load dyson shells to reduce RAM usage. 压缩戴森壳,太阳帆,传送带的存档数据。延迟加载戴森外壳以减少内存占用。
Last updated: 2 hours ago
Some functions and patches for better user experience / 一些提升用户体验的功能和补丁
Last updated: 5 hours ago
Add 6 new mega structures: Matter Decompressor, Science Nexus, Warpfield Broadcast Array, Interstellar Assembly, Crystal Reconstructor, and Star Cannon. 新增了六种巨构建筑:物质解压器,科学枢纽,折跃场广播阵列,星际组装厂,晶体重构器和恒星炮。
Last updated: 6 hours ago
Comprehensive logistics station upgrade. Multiplies storage, drone/vessel capacity, and charging speed. Optimized drone dispatch prioritizes the closest available station.
Last updated: 5 days ago
Faster energy exchanger charge and discharge
Last updated: 5 days ago
Expands the late-game by adding 6 new custom infinite technologies to the research tree: Infinite Inventory, Wireless Power Boost, Dyson Sphere Efficiency, Proliferator Enhancement, Logistics Combat Fire Rate, and Research Productivity.
Last updated: 6 days ago
Visualizes galactic logistics routes with dynamic 3D travel trails. See your entire logistics web moving in real-time or as a heatmap of traffic volume. Data persists across sessions.
Last updated: 6 days ago
It provides some functions which I can do,提供一些op功能
Last updated: 6 days ago
Automated, high-performance Dyson construction system. Launches rockets and injects solar sails directly into Dyson shells from stations set to 'Storage' mode. Features equatorial priority.
Last updated: a week ago
Allows scaling the hash requirement (cost) for research. Speed up your progression or add a challenge by adjusting the universal research investment required for all technologies.
Last updated: a week ago
Allows you to snap coordinates to half-grid points. 允许你进行对半格点的坐标进行吸附。
Last updated: a week ago
Eliminates the need for spray coaters and belts by automatically applying proliferator spray to items as they enter machines planet-wide, drawing from any station storage with proliferator available.
Last updated: a week ago
Ensures pinned star and planet names (and distances) remain globally visible on your screen, regardless of camera distance or screen position.
Last updated: a week ago
An aggressively optimized fork of PlanetMiner. It completely eliminates the need for mining machines, pulling ores directly into associated Logistics Stations set to 'Local Demand'. Practically zero UPS and GPU impact.
Last updated: a week ago
Provides a massive, globally customizable stack size multiplier to all game items, saving massive amounts of inventory and storage space. Includes a dedicated UI panel for live fine-tuning.
Last updated: a week ago
Injects a highly requested 'Storage' sorting option natively into the Production Statistics UI panel, letting you sort the entire planetary or galactic network by the total quantity of stored items.
Last updated: a week ago
Optimizes and reduces the massive energy blocks required for Interstellar Logistics Vessels to initiate hyperspace warps, allowing earlier game interstellar transport without collapsing local energy grids.
Last updated: a week ago
Strips out the arbitrary level caps injected by late-game infinite research technologies, allowing all repeating tech (like Vein Utilization and Drone Speed) to scale literally forever.
Last updated: a week ago
Selectively hide disruptive in-game warnings with a dedicated configuration UI. Supports hiding power failure, resource shortages, sorter jams, and even the research completion banner.
Last updated: a week ago
Dramatically expands the camera's zoom parameters, allowing you to zoom significantly further away from the mech in planetary view, and expanding the Starmap zoom capabilities for a vastly better galaxy overview.
Last updated: a week ago
Provides deep tools to multiply the production speed of machines (Assemblers, Smelters, Miners, Labs, Ejectors, Silos) while dynamically scaling power requirements and circumventing the 3600 items/minute station throughput and fractionator limitat...
Assembling Machines
Belts and Sorters
Game Breaking
Logistics
Optimization
Power
Quality of Life
Resources
Storage
Transportation
Last updated: a week ago