Decompiled source of AlterTheFog v1.0.0

AlterTheFog.dll

Decompiled 5 months ago
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("AlterTheFog")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("AlterTheFog")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("94de961c-32a1-4705-bca2-ff82925ebe9f")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace AlterTheFog;

[BepInPlugin("com.tinysquid.alterthefog", "alterthefog", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
	[HarmonyPatch(typeof(CombatSettings), "SetDefault")]
	private class PatchDarkFogDefault
	{
		public static bool Prefix(ref CombatSettings __instance)
		{
			__instance.aggressiveness = aggressiveness.Value;
			__instance.initialLevel = initialLevel.Value;
			__instance.initialGrowth = initialGrowth.Value;
			__instance.initialColonize = initialColonize.Value;
			__instance.maxDensity = maxDensity.Value;
			__instance.growthSpeedFactor = growthSpeedFactor.Value;
			__instance.powerThreatFactor = powerThreatFactor.Value;
			__instance.battleThreatFactor = battleThreatFactor.Value;
			__instance.battleExpFactor = battleExpFactor.Value;
			return false;
		}
	}

	[HarmonyPatch(typeof(CombatSettings), "Export")]
	private class PatchDarkFogExport
	{
		public static bool Prefix(BinaryWriter w)
		{
			w.Write(0);
			w.Write(aggressiveness.Value);
			w.Write(initialLevel.Value);
			w.Write(initialGrowth.Value);
			w.Write(initialColonize.Value);
			w.Write(maxDensity.Value);
			w.Write(growthSpeedFactor.Value);
			w.Write(powerThreatFactor.Value);
			w.Write(battleThreatFactor.Value);
			w.Write(battleExpFactor.Value);
			return false;
		}
	}

	public const string PLUGIN_GUID = "com.tinysquid.alterthefog";

	public const string PLUGIN_NAME = "alterthefog";

	public const string PLUGIN_VERSION = "1.0.0";

	private static Harmony harmony;

	private static ConfigEntry<float> aggressiveness;

	private static ConfigEntry<float> initialLevel;

	private static ConfigEntry<float> initialGrowth;

	private static ConfigEntry<float> initialColonize;

	private static ConfigEntry<float> maxDensity;

	private static ConfigEntry<float> growthSpeedFactor;

	private static ConfigEntry<float> powerThreatFactor;

	private static ConfigEntry<float> battleThreatFactor;

	private static ConfigEntry<float> battleExpFactor;

	public void Awake()
	{
		//IL_000d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0017: Expected O, but got Unknown
		LoadConfig();
		harmony = new Harmony("com.tinysquid.alterthefog");
		ApplyPatches();
	}

	public void OnDestroy()
	{
		RevertPatches();
	}

	public void LoadConfig()
	{
		aggressiveness = ((BaseUnityPlugin)this).Config.Bind<float>("Difficulty", "aggressiveness", 1f, "Original ranges are -1 to 3");
		initialLevel = ((BaseUnityPlugin)this).Config.Bind<float>("Difficulty", "initialLevel", 0f, "Original ranges are 0 to 10");
		initialGrowth = ((BaseUnityPlugin)this).Config.Bind<float>("Difficulty", "initialGrowth", 1f, "Original ranges are 0 to 6");
		initialColonize = ((BaseUnityPlugin)this).Config.Bind<float>("Difficulty", "initialColonize", 1f, "Original ranges are 0 to 6");
		maxDensity = ((BaseUnityPlugin)this).Config.Bind<float>("Difficulty", "maxDensity", 1f, "Original ranges are 0 to 4");
		growthSpeedFactor = ((BaseUnityPlugin)this).Config.Bind<float>("Difficulty", "growthSpeedFactor", 1f, "Original ranges are 0 to 4");
		powerThreatFactor = ((BaseUnityPlugin)this).Config.Bind<float>("Difficulty", "powerThreatFactor", 1f, "Original ranges are 0 to 8");
		battleThreatFactor = ((BaseUnityPlugin)this).Config.Bind<float>("Difficulty", "battleThreatFactor", 1f, "Original ranges are 0 to 8");
		battleExpFactor = ((BaseUnityPlugin)this).Config.Bind<float>("Difficulty", "battleExpFactor", 1f, "Original ranges are 0 to 8");
		((BaseUnityPlugin)this).Logger.LogInfo((object)"Loaded configuration values.");
	}

	public void ApplyPatches()
	{
		try
		{
			harmony.PatchAll(typeof(PatchDarkFogDefault));
			harmony.PatchAll(typeof(PatchDarkFogExport));
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Patches applied!");
		}
		catch (Exception ex)
		{
			((BaseUnityPlugin)this).Logger.LogError((object)("Patch failed with exception: " + ex.ToString()));
		}
	}

	public void RevertPatches()
	{
		harmony.UnpatchSelf();
	}
}