Decompiled source of OldSounds v1.0.0

plugins/OldSounds.dll

Decompiled a month ago
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using AudioReplacer;
using BepInEx;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("OldSounds")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace OldSounds;

[BepInPlugin("starfi5h.plugin.OldSounds", "OldSounds", "1.0.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Plugin : BaseUnityPlugin
{
	public const string GUID = "starfi5h.plugin.OldSounds";

	public const string NAME = "OldSounds";

	public const string VERSION = "1.0.0";

	public void Awake()
	{
		string directoryName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
		string text = "\\AudioFiles";
		((BaseUnityPlugin)this).Logger.LogDebug((object)(directoryName + text));
		AudioReplacerAPI.RegisterDirectory(directoryName + text);
	}
}