All mods
://Run Protocol 1.0. restart the expedition. Waiting for prisoners to be placed in the HSU...
Last updated: 2 months ago
Further customize your level design!
Last updated: 4 months ago
Adds the number of extra commands to the initial terminal output.
Last updated: a year ago
:// Prisoners ready to be taken out of cryogenic sleep, please confirm this is the option you selected.
Last updated: a year ago
Scales down the amount of enemies, resources, and now health of bosses' for every level by 75%, including waves, to balance for having only one person. Currently a vanilla only mod; incompatible with custom Rundowns
Last updated: 2 years ago
Fine tune your LevelGeneration! [Early Access 2]
Last updated: 3 years ago
A 24 Mission rundown. Basically, prepare for long levels and some insane shit; yup, I did that.
Last updated: 16 hours ago
Containing 11 custom geos and 3 modified geos (Lab rework done)
Last updated: a month ago
Operation : VEGA Accepted. Can you bring the light to the complex?
Last updated: a month ago
This is an extremely difficult outline.
Last updated: 2 months ago
Fixes tool bugs and adds customization for Sentries and Mines.
Last updated: 2 months ago
Sam D-B Premium Geo's. They're better this time around.
Last updated: 3 months ago
Add PartialData Support for your MTFO
Last updated: 8 months ago
Experimental workaround for players with AMD FX and Ryzen CPUs who get kicked out of elevators for reason "Kick_GenerationChecksum".
Last updated: a year ago
Scales down the amount of enemies, resources, and now bosses' health for every level by 25%, including waves, to balance for having only three people. Currently a Vanilla only mod; incompatible with custom Rundowns
Last updated: 2 years ago
A plugin for creating Custom Boosters
Last updated: 2 years ago
Randomizes a levels zones with each drop. Make every run uniquely awful! Works with everything(tm)*
Last updated: 2 years ago
Makes some hardcoded wave-related settings configurable per level
Last updated: 3 years ago
Customizable silenced weapons - Bugfix for waking up through zone doors
Last updated: 3 years ago
Asset bundles for rundown Project: Eternal
Last updated: a week ago
Custom tiles from RundownX modified to work normally, and other tiles I have made
Last updated: a week ago
A modern fork of Flowaria's ExtraEnemyCustomization (EEC), with a few fixes, tweaks, and additions
Last updated: 2 weeks ago
Allows Rundown Developers to place Shuttleboxes (aka Dumbwaiters, like from R7B1, R8E1, and R8E2) and give them a number of possible features
Last updated: 2 weeks ago