GTFO
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Dependency string
Frog-SilencedWeapons-1.1.5
Dependants

Usage: Run the game once to generate custom/mccad00/Silencers.json


ArchetypeID - uint - The persistentID from archetype datablock to apply the silencer configuration to

InternalName - string - the internal name of the configuration, for developer data organization purposes

InternalEnabled - bool - determines whether or not to apply the configuration


SilencerSettingsData:

Audio_SoftAlertRadius - float - range in which enemies will pulse when you shoot

Audio_HardAlertRadius - float - range in which enemies will wake up when you shoot

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