Mods that depend on BepInExPack GTFO
The premier in GTFO DataBlock editing ;^)
Last updated: a year ago
A weapon rebalance mod balanced around Vanilla and similar difficulty custom rundowns (such as Variable Delta). Massive credit goes to Tru's Vanilla Reloaded mod for inspiration and some of the changes.
Last updated: 20 minutes ago
://[OMNI]-Legacy: Superjacent sectors access denied, find a way to disengage lockdown and retrieve ALL resources.
Last updated: 6 hours ago
Thloatere Gear Mod re-stats the game's arsenal into a state where the weapons are more level with each other and the power dynamic between the players and the Sleepers plays more tug-of-war than usual.
Last updated: 10 hours ago
Rundown generation mod for GTFO. New rundowns generated daily, weekly, monthly, and each season.
Last updated: 10 hours ago
S11 is a completed vanilla rundown. Descend into Garganta's primary logistical hub: Sector 11. Easy at first and brutal towards the end. Good luck!
Last updated: 12 hours ago
[13 Expeditions] An Intruder has been located in the higher layers of the Complex
Last updated: 21 hours ago
Adds several new features to customize weapons.
Last updated: a day ago
OBJECTIVE STACK REITERATION UNKNOWN - PROBE DEEPER UNTIL ://ERROR
Last updated: a day ago
Press a key to wipe liquids and grime off your screen.
Last updated: 2 days ago
Exceedingly idealistic; unrealistic and impractical.
Last updated: 3 days ago
My cool library mod for plugin developers
Last updated: 4 days ago
Epic testing for Arboretum (currently only A-1)
Last updated: 4 days ago
This is an extremely difficult outline.
Last updated: 5 days ago
Carbofix but it's balanced for Duos
Last updated: 5 days ago
Changes every weapon to be fun and good and able to be reasonably picked on hard levels, while still having unique strengths from each other. Some powercreep, but nothing too extreme. Scroll down for the full change log
Last updated: 5 days ago
Solo rundown seeking to alter the vanilla gameplay loop to mimic DOOM and Ultrakill
Last updated: a week ago
A client-side mod that makes kill indicators consistent when you are not host.
Last updated: a week ago
Some intersting objectives added. Prisoners send to carry out the new objectives...
Last updated: a week ago
Adds several new features to your rundown and levels (EARLY ACCESS)
Last updated: a week ago
WARDEN initiated the next agreement to send prisoners to explore further!
Last updated: a week ago