A major overhaul to vanilla GTFO's gameplay, designed to bring more depth WITHOUT sacrificing the fun and rewarding experiences with friends.
Early Release: 5 Expeditions with 2 difficulty options available. Extremely challenging; recommended to 100% Redemption before playing.
24 Expeditions. Tons of unlockable gear. Even more enemy variants. Pure chaos. Team of 4 recommended.
Don't waste ammo or resources. Don't agrressive the creature. Don't get distracted focus on the objective.
Thloatere Gear Mod re-stats the game's arsenal into a state where the weapons are more level with each other and the power dynamic between the players and the Sleepers plays more tug-of-war than usual.
[24 Expeditions] [Vanilla+] [Mostly levels with gimmicks] [High attention to the arsenal] [Wiki included] [Some simple lore to follow] What else should I tell you?
A vanilla-esc, story based rundown with modded elements. Early release with Twelve available expeditions. Two or more prisoners recommended for main expeditions.
TheQuestion2 is a high-difficulty Rundown featuring 3 expeditions — 2 for 8 players and 1 for 4 players. Vanilla weapons are buffed and rebalanced, with new custom weapons added to create a more intense, combat-focused experience.
An elite task force is sent in to retrieve and process the H-V virus, the source of the infestation. 4 operators are required for this hardcore survival experience.
The ''Deep End'' of GTFO Modded, are you ready? 25 Expeditions. Custom Guns. 150+ Enemy Variants. Team of 4 recommended.
Mod I made about 2 years ago to try and restore everything that was cut from the game, as well as adding in a few new things to spice up gameplay. It was never finished and most likely never will be.