Mods that depend on ExtraObjectiveSetup
The Warden is low on prisoners... You must complete the objectives as a group of 2...
Last updated: 2 months ago
Rip And Tear, Until It Is Done.
Last updated: 2 months ago
://Extension Protocol in effect
Last updated: 2 months ago
://Run Protocol 1.0. restart the expedition. Waiting for prisoners to be placed in the HSU...
Last updated: 2 months ago
A Story Based Vanilla-like Rundown Created by Chaotic.
Last updated: 3 months ago
://[OMNI] {6 Prisoners Are Required} Fatality Guaranteed
Last updated: 3 months ago
THIS RUNDOWN IS DESIGNED FOR DIFFICULTY F, SEMI-VANILLA EXPERIENCE, 4 VETERAN PLAYERS REQUIRED.
Last updated: 3 months ago
Challenging vanilla like rundown, Team of 4 recommended, But not required!!
Last updated: 3 months ago
Vanilla-like rundown made by Giginss. Includes 8 levels and has a few unique twists, with more levels planned.
Last updated: 3 months ago
:// Activate the Purge Protocol. Are the ones to be purged prisoners or monsters? We're a team—don't leave anyone behind.
Last updated: 3 months ago
Rundown Protocol $8F656 - LOCKOUT: ///EXT_UNLOCKED:
Last updated: 4 months ago
Decoupled EEC EMP features
Last updated: 4 months ago
Rundown Dev side SecurityDoorTerminal. Now added ExtraDoor support
Last updated: 5 months ago
Finally we have a level spawned sentry after the game is dead...
Last updated: 5 months ago
://Drop Team members take back control of TOA Heavy Industries
Last updated: 5 months ago
://ERROR: Prisoners diverted, proceed until further notice
Last updated: 5 months ago
Connect adjacent yet disconnected areas with additional Sec-Door, or replace weak door with a Sec-Door
Last updated: 6 months ago
Zone Temperature feature for rundown dev, make players freeze to death insidiously
Last updated: 6 months ago
Short, somewhat unconventional expeditions
Last updated: 7 months ago
Some intersting objectives added. Prisoners send to carry out the new objectives...
Last updated: 7 months ago
13 Expeditions available. Balanced for solo play. Begins with easy vanilla-like difficulty and enemies, but later leans into brutal difficulty and custom enemies.
Last updated: 9 months ago