Last updated | 6 months ago |
Total downloads | 920 |
Total rating | 1 |
Categories | Rundowns |
Dependency string | Red_Leicester_Cheese-Avalon-0.1.91 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack_GTFO
BepInEx pack for GTFO. Preconfigured and includes Unity Base DLLs.
Preferred version: 3.2.1Red_Leicester_Cheese-CheeseGeos
Containing 11 custom geos and 2 modified geos and functioning geo screenshots
Preferred version: 0.2.0hirnukuono-AdvancedWardenObjective
Flowaria AdvancedWardenObjective with a few emergency fixes and tweaks
Preferred version: 1.0.12hirnukuono-ButtonYeeter
Remove most buttons from leftside of rundown screen, including DOW link
Preferred version: 0.0.2randomuserhi-DMRReloadFix
A client-side mod that fixes DMR reloading to 11 when there is 1 bullet left in clip.
Preferred version: 0.0.5Dinorush-ExtraWeaponCustomization
Adds several new features to customize weapons.
Preferred version: 1.0.0Frog-GearPartCustomization
Modify the position, rotation, and scale of gear parts
Preferred version: 1.3.3README
Avalon
version 0.1.91
note:
Cheese's Standalone 2 expedition
Objective Stack
[Objective Stack Updated]
Establish Translocational Tether
Patch Notes:
0.1.91
Pistol
Removed overpen
SMG
Lowered total DOT damage
Lowered the time it takes to deal all DOT damage
Assault Rifle
Lowered total DOT damage slightly
AV-02
Increased the amount of enemies that spawn during waves
Increased the amount of enemies that spawn from scouts
0.1.9
I meant to get this out a while ago but didn't (sorry ig)
Pistol
Lowered damage
Increased mag size
Lowered reload speed
SMG
Added DOT
Assault Rifle
Added DOT
DMR
Added Ammo in mag on hit
Shotgun
Added health on kill
Machinegun
Added ramping firerate on kill
Revolver
Added ramping damage on hit
Sniper
Added recoil modifier on hit
0.1.8
Fixed a missing dependency
0.1.7
Pistol
Increased damage
Slightly increased reload speed
0.1.6
Decreased the ammount of enemies that spawn in the first zone and the first code zone
Added the area the reactor code terminals are located in to the warden objective text
Slightly decreased max range on the assault rifle
Slightly increased max range on the SMG
Slightly lowered damage for mini hybrid projectiles
Increased reactor verification time for waves 1 and 2
0.1.5
Fixed a broken enemy spawn near the end of the level
Fixed some more enemy wave spawns
Nerfed flyers
Made the ending harder
0.1.4
Pistol
Increased mag size
Decreased reload speed
SMG
Increased damage
DMR
Increased mag size
Increased damage
Decreased reload speed
Shotgun
Increased damage
Machinegun
Increased damage
Revolver
Increased damage
Increased precision multi
Sniper
Increased damage
Decreased reload speed
Rebalanced most intermediate and boss enemies
Modified some enemy spawning data
0.1.3
Pistol
Added Assisted ADS Aiming
misc
Changed some text
0.1.2
Burst Sentry
Increased firerate
Increased damage
Autoshotgun sentry
Slightly lowered firerate
AV-02
Fixed an enemy wave spawn
0.1.1
Updated all shooter projectiles (damage speed accuracy etc)
Lowered dodge cooldown
Reevolver:
Increased recoil
Machinegun:
Increased magazine size
Increased reserve ammo
Slightly lowered recoil
Slightly increased firerate
Sniper
Increased reserve ammo
Slightly lowered recoil
Misc changes
Changed some weapon audio
0.1.0
Initial release