Protocol1
://Run Protocol 1.0. restart the expedition. Waiting for prisoners to be placed in the HSU...
By TeamProtocol
CHANGELOG
Version 1.1.6
- Fixed - invalid text in P1-C2
- Fixed - NEONATE_HSU was not listed in the terminal
- Fixed - enemies do not regenerate in P1-E1 cocoon zone
- Fixed - one of the locked security door of P1-A3 was opened
- Increase the amount of resources in P1-B2
- Booster hud removal plugin has been added
- More levels have been added. Awaiting for exploration...
Version 1.1.7
- Released - P1-D2, P1-D3
- Nerfed - P1-A3
Version 1.1.8
- Fixed - file path
Version 1.1.9
- Update discription and warden intel of some levels
Version 1.2.0
- Released - P1-A4, P1-A5
Version 1.2.1
- Nerfed - reduced or removed enemy in different zones in P1-C2
- Fixed - mother or pmother is spawned by 2 instead of 1 in P1-C2
Version 1.2.2
- Fixed - P1-D2 extreme has 2 cells instead of 3 cells
- Add tumor damage related mod
Version 1.2.3
- Released - P1-B4, P1-B5
Version 1.2.4
- Reworked - P1-B3 Overload
- Change spawn and defensive points of shadows to avoid delaying wave
- The process of obtaining the reactor code becomes slightly more complicated
- Added and changed some geos
- Buffed - Added 1 mother after Extreme baby alarm in P1-B3
- Fixed - Issue of turning Big Shadows into Nightmare Scouts in Overload Reactor wave in P1-B3
Version 1.2.5
- Fixed - Issue with overload bulkhead key leaving the map in P1-B5
- Moved the bulkhead key to ZONE_808. If the same problem occurs, please let me know
- There's a problem with the fog coming up when the extreme is completed in P1-B5
- It seems to be a problem of missing files when updating
- So if you experience this problem, please create a new profile
Version 1.2.6
- Removed - OldTumorDamage mod
- Nerfed - Increased the error alarm interval from 30 seconds to 45 seconds in P1-B4
- Nerfed - Increased amount of resources of the Air Filtration route in P1-B4
- Buffed - Decreased the overall amount of resources a little bit in P1-B4
- Nerfed - Slightly lowered the difficulty level of Overload in P1-C3
- Fixed - Issue with ZONE 220 Terminal being created at unintended location in P1-C3
- If the same problem occurs again, please let me know
Version 1.2.7
- changed the enemies generation event to improve the frame of P1-D2
- Fixed - Changed the P1-D2 Deactive Terminal Password method
Version 1.2.8
- Fixed - file path
Version 1.2.9
- Reworked - Delete P1-E1 Extreme
- Nerfed - Re-balanced the overall difficulty of P1-E1