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Protocol1

://Run Protocol 1.0. restart the expedition. Waiting for prisoners to be placed in the HSU...

CHANGELOG

Version 1.1.6

  • Fixed - invalid text in P1-C2
  • Fixed - NEONATE_HSU was not listed in the terminal
  • Fixed - enemies do not regenerate in P1-E1 cocoon zone
  • Fixed - one of the locked security door of P1-A3 was opened
  • Increase the amount of resources in P1-B2
  • Booster hud removal plugin has been added
  • More levels have been added. Awaiting for exploration...

Version 1.1.7

  • Released - P1-D2, P1-D3
  • Nerfed - P1-A3

Version 1.1.8

  • Fixed - file path

Version 1.1.9

  • Update discription and warden intel of some levels

Version 1.2.0

  • Released - P1-A4, P1-A5

Version 1.2.1

  • Nerfed - reduced or removed enemy in different zones in P1-C2
  • Fixed - mother or pmother is spawned by 2 instead of 1 in P1-C2

Version 1.2.2

  • Fixed - P1-D2 extreme has 2 cells instead of 3 cells
  • Add tumor damage related mod

Version 1.2.3

  • Released - P1-B4, P1-B5

Version 1.2.4

  • Reworked - P1-B3 Overload
  • Change spawn and defensive points of shadows to avoid delaying wave
  • The process of obtaining the reactor code becomes slightly more complicated
  • Added and changed some geos
  • Buffed - Added 1 mother after Extreme baby alarm in P1-B3
  • Fixed - Issue of turning Big Shadows into Nightmare Scouts in Overload Reactor wave in P1-B3

Version 1.2.5

  • Fixed - Issue with overload bulkhead key leaving the map in P1-B5
  • Moved the bulkhead key to ZONE_808. If the same problem occurs, please let me know
  • There's a problem with the fog coming up when the extreme is completed in P1-B5
  • It seems to be a problem of missing files when updating
  • So if you experience this problem, please create a new profile

Version 1.2.6

  • Removed - OldTumorDamage mod
  • Nerfed - Increased the error alarm interval from 30 seconds to 45 seconds in P1-B4
  • Nerfed - Increased amount of resources of the Air Filtration route in P1-B4
  • Buffed - Decreased the overall amount of resources a little bit in P1-B4
  • Nerfed - Slightly lowered the difficulty level of Overload in P1-C3
  • Fixed - Issue with ZONE 220 Terminal being created at unintended location in P1-C3
  • If the same problem occurs again, please let me know

Version 1.2.7

  • changed the enemies generation event to improve the frame of P1-D2
  • Fixed - Changed the P1-D2 Deactive Terminal Password method

Version 1.2.8

  • Fixed - file path

Version 1.2.9

  • Reworked - Delete P1-E1 Extreme
  • Nerfed - Re-balanced the overall difficulty of P1-E1