Mods that depend on MTFO
[18 Expeditions] An Intruder has been located in the higher layers of the Complex
Last updated: 2 hours ago
Thloatere Gear Mod re-stats the game's arsenal into a state where the weapons are more level with each other and the power dynamic between the players and the Sleepers plays more tug-of-war than usual.
Last updated: a day ago
23 Expeditions. Tons of unlockable gear. Even more enemy variants. Pure chaos. Team of 4 recommended.
Last updated: a day ago
A 26? Mission rundown. Basically, prepare for crazy objectives and some insane shit; yup, I did that.
Last updated: a day ago
The map has been remade.
Last updated: a day ago
Adds some new weapons with fun effects
Last updated: a day ago
Rundown i made for my friends.
Last updated: 3 days ago
A fork of Inas07's ExtraObjectiveSetup (EOS)
Last updated: 4 days ago
Adds several new features to customize weapons.
Last updated: 6 days ago
The Warden has issued new work orders, but things don't seem right. Something wicked is pulling the strings. A high difficulty vanilla-ish rundown with focus on a compelling narrative and challenging levels. Team of 4 recommended.
Last updated: a week ago
Rundown generation mod for GTFO. New rundowns generated daily, weekly, monthly, and each season.
Last updated: a week ago
Rebalanced version of the Arsenality mod by W33B
Last updated: a week ago
Locally replaces enemy animations with custom ones
Last updated: a week ago
This is an extremely difficult outline.
Last updated: 2 weeks ago
Vanilla-like rundown made by Giginss. Includes 10 levels, each with their own unique twists.
Last updated: 2 weeks ago
Exceedingly idealistic; unrealistic and impractical.
Last updated: 2 weeks ago
A modern fork of Flowaria's ExtraEnemyCustomization (EEC), with a few fixes, tweaks, and additions
Last updated: 2 weeks ago
Allows Rundown Developers to place Shuttleboxes (aka Dumbwaiters, like from R7B1, R8E1, and R8E2) and give them a number of possible features
Last updated: 2 weeks ago