Decompiled source of MakeSniperGreatAgain v0.0.2

MakeSniperGreatAgain.dll

Decompiled 4 months ago
using System;
using System.CodeDom.Compiler;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using BepInEx.Unity.IL2CPP;
using GTFO.API;
using GameData;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("MakeSniperGreatAgain")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("MakeSniperGreatAgain")]
[assembly: AssemblyTitle("MakeSniperGreatAgain")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace MakeSniperGreatAgain
{
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInPlugin("MakeSniperGreatAgain", "MakeSniperGreatAgain", "0.0.2")]
	public class Plugin : BasePlugin
	{
		public class MakeSniperGreatAgain : MonoBehaviour
		{
			public static ManualLogSource? Log;

			public static void Initialize()
			{
				ArchetypeDataBlock block = GameDataBlockBase<ArchetypeDataBlock>.GetBlock(29u);
				block.DefaultClipSize = 3;
				block.CostOfBullet = 23f;
				block.ShotDelay = 0.5f;
				block.HipFireSpread = 3f;
				RecoilDataBlock block2 = GameDataBlockBase<RecoilDataBlock>.GetBlock(9u);
				block2.dampening = 20f;
				block2.hipFireCrosshairSizeDefault = 100f;
				block2.hipFireCrosshairRecoilPop = 180f;
				block2.hipFireCrosshairSizeMax = 180f;
				block2.horizontalScale.Min = 0.13f;
				block2.horizontalScale.Max = 0.23f;
				block2.verticalScale.Min = 0.7f;
				block2.verticalScale.Max = 0.8f;
				Log.LogInfo((object)"sniper has been made great again");
			}
		}

		public override void Load()
		{
			((BasePlugin)this).AddComponent<MakeSniperGreatAgain>();
			MakeSniperGreatAgain.Log = ((BasePlugin)this).Log;
			EventAPI.OnAssetsLoaded += MakeSniperGreatAgain.Initialize;
		}
	}
	[GeneratedCode("VersionInfoGenerator", "2.0.0+git50a4b1a-master")]
	[CompilerGenerated]
	internal static class VersionInfo
	{
		public const string RootNamespace = "MakeSniperGreatAgain";

		public const string Version = "1.0.0";

		public const string VersionPrerelease = null;

		public const string VersionMetadata = null;

		public const string SemVer = "1.0.0";

		public const string GitRevShort = null;

		public const string GitRevLong = null;

		public const string GitBranch = null;

		public const string GitTag = null;

		public const bool GitIsDirty = false;
	}
}