Mods uploaded by NGA
For TNH Gacha Progression: GunHat Trophy Cases, ...furniture soon
Last updated: 8 months ago
[2.0 Overhaul] Enhances TnH with lootable armor and collectible Gun Hats. Rewards scale with difficulty. See rules in Thunderstore page.
Last updated: 5 months ago
Rack the bolt on your guns from a configurable distance using your Trigger.
Last updated: 8 months ago
[NEW: Bigger gun, bigger shake. Default config closer to Contractors VR.] Adds the oomph factor of modern shooters: screen-shake on recoil, vignetting when shot, exaggerated muzzle flash
Last updated: 8 months ago
[NEW: AK reloads. FIX: No jankyness.] Adds animations to reloads with magazines like Pavlov.
Last updated: 7 months ago
[Beta] Share your Vault Files for guns with zero code. Add this mod as a depenency, include some vault files with special prefix, and they will automatically install for others.
Last updated: 10 months ago
[NEW: Toggle IR spotlight with trigger.][Use only with FTW quickbelts] The Army's HoloLens, with 3 highly performant night vision modes and IR spotlight.
Last updated: 10 months ago
[Watch Thunderstore Video] (ALPHA TEST!) Adds small animations to gun interactions like 'Reload' & 'Slide/Bolt slamming' so it feels more like Call of Duty. All values customizable in Config panel.
Last updated: 10 months ago
Standalone Safehouse-Progression compatible with H3MP. New WristMenu & buttons with new functionalities.
Last updated: 6 months ago
My Grillhouse Safehouse scene, spawn it from the Wrist Menu > Load Scene > My Saved Scenarios > shared_Garage_Safehouse
Last updated: 11 months ago
[NEW: White phosphor+more!] Night vision visual effect with spotlight so it works in full darkness, spawns from wrist menu, enable/disable in forehead. Extremely customizable.
Last updated: 10 months ago
All silencers in game now get red-hot under sustained fire and will emit smoke if overheated, Tarkov-style.
Last updated: 10 months ago
[NEW: Dr Dog's Closed-Latch fix] Fixes Gun Cases not saving correctly in vaults/scenes by bursting when opened twice or switching items' places.
Last updated: 4 months ago
Enables Anton's scene saving EVERYWHERE. All vanilla maps, TnH, modded maps, and Wurst-modded maps! Works with Safehouse Progression :)
Last updated: 11 months ago
Molle-attachable quickbelt slots for ModulRigs. Adjusts like AnywhereRails. [Vault saveable]
Last updated: 11 months ago
For Physical Gun Stocks use ONLY. Gun foregrips can be grabbed from far away, configurable, distance. Won't affect pistols.
Last updated: 11 months ago
[Beta] Share your Scenario Files with zero code. Simply add this mod as a depenency to your Mod, and your scene will be copied to others. Read instructions online!!
Last updated: a year ago
[FIX: Explosion can use ketchup] Customization for Sosig link integrity, explosion FX, and despawn timing.
Last updated: 6 months ago
Gun wall, mag holder, hook, QB Slots. Adjusts like AnywhereRails. [Vault saveable]
Last updated: a year ago
[Beta] Skips over broken/deleted mods when loading a Vault save-file. Made for Safehouse Progression to avoid losing loadouts and houses.
Last updated: a year ago
New gamemode tutorial for "High Value Target Rescue". Rescue the sosig alive at all costs.
Last updated: a year ago
Adds USEC & BEAR Safehouse scene configs. Best with 'Safehouse Progression Mod'.
Last updated: a year ago
[NEW: Quickswap scene IDs. FIXED: Modded maps.] Persistent player progression: raid, stash, and redeploy with seamless scene & loadout saving. Set any map as your Safehouse.
Last updated: 10 months ago