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121-140 of 247 results
Squeeze Bing Bong like the PEAK plushy he is. He squeaks, then answers you like a magic 8-ball. Works in multiplayer.
A real sea. Waves that turn to face the beach and break on it, water you can genuinely see through, boats that ride the swell, a wake behind them, and a Shaders screen in the pause menu to run it all from.
The complete sky: day-night cycle (sunsets, twinkling galaxy nights, shooting stars, fog that wears the horizon) PLUS storms, rain, lightning, thunder. Includes HTF Day and Night - do not install both.
Flip a coin over your fish. Heads = double money. Tails = fish gone. $1 in the shop from island 3. Works in multiplayer.
Adds a simple ammo display for the weapon in your hands. It shows the magazine ammo, weapon name, installed attachments, and an optional StatTrak™ kill count.
adds host side server settings for controlling seagull spawning, swarm size, spawn speed, amount, stealing chance etc
Overflowing fish meals make players chonkier, hunger makes them thinner, and their voices follow along.
Replaces the held knife with a configurable karambit featuring knife-skin support, two poses, original materials, and an instant vanilla-knife toggle.
Sell inventory catches and nearby dead fish instantly with safeguards and native Gameplay options. Designed for single-player and lobby hosts.
A read-only speedrun HUD with automatic loadless timing, progression splits, final-time display, and Any% or 100% categories.
Build your own How to Fish islands in Unity: sculpt, dress with the game's props, place working shops, ship as two files. Tools only, no game assets. DOWNLOAD MANUALLY - this is a Unity project, not a runtime mod.
Brings back rich text formatting in multiplayer chat. Type *bold*, _italic_, ~~strikethrough~~ or [color=red]text[/color] like you would in Steam chat. Works on messages from every player in the lobby, and only you need the mod.