All mods
Adds a new challenge to KCM which replaces all Card Choice Nodes with Trapper/Trader Nodes.
Last updated: a week ago
Allow you to add either(or both) vanilla or modded sigils into all cards. Supports multiple abilities. Fully configurable at `BepInEx/config/SmileyTeam.AddSigilToAll.cfg`.
Cards
Tweaks
Misc
Act I
Act II
Act III
Kaycee's Mod
Encounters
P03-KCM Addons
Grimoramod Addons
Magmod Addons
Last updated: 2 weeks ago
An easy way to let user configure how a plugin behaves without the need to make your own GUI.
Last updated: 3 weeks ago
Adds an in-game menu to help you with all your debugging needs!
Last updated: a month ago
Reskins the Raccoon to be a good boi and replaces Leshy with the Scrybe of Raccoons. Also adds a new Starter Deck, a new Item, 1 new Encounter and a new Item. (Compatible with P03 KCM and Grimora Mod)
Cards
Scrybes
Audio
Tweaks
Misc
Act I
Act II
Act III
Music
Kaycee's Mod
Items
Encounters
P03-KCM Addons
Grimoramod Addons
Last updated: 2 months ago
Grimora Mod Revenant Card Pack. (P03 KCM Support)
Last updated: 2 months ago
A giant expansion for Act 1 that adds An entire Act themed after Five Nights at Freddys (Fnaf)!
Last updated: 2 months ago
Automatically changes the cost type of all cards to whatever you want!
Last updated: 2 months ago
Change the side deck to something other than squirrels! Lots of options for making your own side deck with JSON Loader (or C#). Works with Side Deck Selector!
Last updated: 4 months ago
Had enough of Leshy? Face P03 inside of Kaycee's Mod! Expansion Pack 2 now available!
Last updated: 4 months ago
Fills every empty queue space with a L33pB0t, every single turn. Inspired by a friend's encounter with the unfinished boss.
Last updated: 4 months ago
Renames all skeletal cards with names adjacent to 'Boner.'
Last updated: 4 months ago
Removes all non-battle map nodes, so you can no longer modify your deck
Last updated: 4 months ago
A set of pelts based around the 4 temples [More to come for the expansion costs (Optional)]
Last updated: 4 months ago
A mod that Limits a card from entering Campfire, Mycologists, Copy Card node twice.
Last updated: 5 months ago
[The Last Update] Adds a new magnificus dungeon crawler based act to the game.
Last updated: 5 months ago
This is a rebalance mod that aims to make bad/unfun cards desirable, reduce a card's dependence on only being a good sacrifice, nerf some of the blatantly overpowered tactics, make bosses more interesting and challenging.
Last updated: 5 months ago
Adds five new pelts to the trappers selection of pelts. Each based on Tribes in the game, more available with certain mods mentioned in the README. [RUN THE API ALONE ONCE BEFORE INSTALLING]
Last updated: 6 months ago
Adds new Pelts to Trapper/Trader node to make them more rewarding. These scale with usage.
Last updated: 6 months ago
A pack of COOL and CUTE cards that were floating in my mind.
Last updated: 7 months ago
[COMPATIBLE WITH PACK MANAGEMENT API AGAIN!!] This mod adds random encounters to the game utilizing a version of Static cards.
Last updated: 8 months ago
A mod that replaces all act 1/KCM card art. [100% finished]
Last updated: 8 months ago
An extensive pack of over 270 wild and weird sigils covering every act of Inscryption. Supports Grimora Mod and P03 Kaycees Mod.
Last updated: 8 months ago
50 cards featuring killers from the videogame Dead By Daylight & other horror ips. Some of these cards will mix up your gameplay by making you combine blood and bone-sacrifices and a bit of energy.
Last updated: 9 months ago