All mods
[NEW MUSIC, CRYPT] Dark secrets await! The real act 4 for Inscryption/ turns the Grimora section from the Finale into a full Act.
Last updated: a month ago
A very large collection of sigils for modders to use. Includes over 175 sigils!
Last updated: 8 months ago
Organizes the cards (and encounters!) you have installed into packs that can be toggled on and off with each run through Kaycee's Mod.
Last updated: 10 months ago
Had enough of Leshy? Face P03 inside of Kaycee's Mod! Expansion Pack 2 now available!
Last updated: 3 weeks ago
Into the Twilight - New boss, balance changes, and bug fixes. | A content mod for Inscryption that adds cards and abilities based on the abnormalities from the game Lobotomy Corporation.
Last updated: 9 months ago
An API for adding achievements. Includes an achievement browser and a happy little popup whenever you unlock one.
Last updated: 8 months ago
An API introducing a Life and Currency cost system to inscryption for cards and activated sigils. For modmakers and json card creators.
Last updated: 9 months ago
An extensive pack of over 270 wild and weird sigils covering every act of Inscryption. Supports Grimora Mod and P03 Kaycees Mod.
Last updated: 2 months ago
Tired of squirrels? We have just the thing.
Last updated: a year ago
[The Last Update] Adds a new magnificus dungeon crawler based act to the game.
Last updated: 20 hours ago
New challenges, assists, and achievements for Kaycee's Mod. Bigger bosses, bigger moons, and the occasional stick of dynamite in your deck.
Last updated: 10 months ago
A BepInEx plugin that allows for the creation of custom cards in-game. Click the backroom door handle to enter the card creator mode. Cards and artwork are exported to the plugins/IGCCExports folder.
Last updated: 8 months ago
A mod that adds a whole bunch of plants from PvZ into inscryption. Currently boasting 58 cards, 5 custom tribes, 17 new sigils, 3 starter decks, 4 side decks, a challenge, and its own Sun currency that is tracked by a counter next to the scales.
Last updated: 2 months ago
Hammer mod, check changelog in the readme.
Last updated: 2 years ago
Does more than just add sigils! Adds 48 Sigils, 7 Triggers, and some Card Appearances for developers to use!
Last updated: 2 years ago
Change the side deck to something other than squirrels! Allows changing the number of cards in the side deck, having more than one type of card in the side deck, and having cards be selected when starting the run.
Last updated: a year ago
Ever wanted to put more sigils on a card you already put sigils on? This mod removes the restrictions on sacrificing.
Last updated: 2 years ago
A dependancy mod which tracks how many bones the opponent has. Works in Act 1/Kaycees Mod, Act 2, and Grimora Mod.
Last updated: 2 years ago
15 new Challenges and 6 new Anti-Challenges for Kaycee's Mod. Ouroboros, Pirates, Sprinters, and more!
Last updated: 9 months ago
A collection of cards and sigils based on real animals and urban legends.
Last updated: 5 months ago
A BepInEx plugin that provides bases for merge and place above sigils.
Last updated: 2 years ago
40+ bone new cards for act 1 to make pure bone decks a viable playing option when mixed with vanilla or other card packs. Includes starter decks for KCM and encounters.
Last updated: 10 months ago
A fix that allows card portraits in act 1 to be colored! (imp card not included)
Last updated: 2 years ago
Adds an in-game menu to help you with all your debugging needs!
Last updated: 2 months ago