Inscryption
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11MB
Dependency string
Matwuteam-Hearth-1.2.1
Dependants

Required mods (15)

This package requires the following packages to work.
A very large collection of sigils for modders to use. Includes over 175 sigils!
Version:3.0.6
The de-facto standard core API for all Inscryption mods. This lets you create new cards, abilities, challenges, map nodes, starter decks, and more.
Version:2.22.3
BepInEx pack for Inscryption. Preconfigured and ready to use.
Version:5.4.1902
Loads .mm.dll patches from BepInEx/monomod
Version:1.0.0
All of the sigils from 'P03 in Kaycees Mod', now available standalone!
Version:1.1.11
Organizes the cards (and encounters!) you have installed into packs that can be toggled on and off with each run through Kaycee's Mod.
Version:1.2.2
Tired of squirrels? We have just the thing.
Version:2.1.6
KAYCEE'S MOD SUPPORT! Create custom Ant cards for the health stat instead of the attack stat. THIS DOES NOT ADD ANY ANT CARDS!
Version:1.0.2
A mod made for Incryption to create custom cards, sigils, starter decks, tribes, encounters and more using JSON files.
Version:2.5.4
A dependancy mod which tracks what cards have died so far in a battle, and stores them.
Version:1.0.0
An extensive pack of over 270 wild and weird sigils covering every act of Inscryption. Supports Grimora Mod and P03 Kaycees Mod.
Version:1.16.0
A dependancy mod which tracks how many bones the opponent has. Works in Act 1/Kaycees Mod, Act 2, and Grimora Mod.
Version:1.0.0
A fix that allows card portraits in act 1 to be colored! (imp card not included)
Version:1.0.1
An API introducing a Life and Currency cost system to inscryption for cards and activated sigils. For modmakers and json card creators.
Version:4.0.1
The official continuation of Infiniscryption's Spell Card Toolkit, with new features and improvements.
Version:1.2.5
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