All mods
Removed first-person mask effects for a clearer and more defined field of view.
Last updated: 2 years ago
Light your way through the darkness with every scan. Highly configurable.
Last updated: a year ago
Inhances the tooltips of the shotgun such as safety and ammo loaded.
Last updated: 5 months ago
Instantly quit to the main menu with Ctrl-Alt-Shift-Q, even at times when you are soft-locked or unable to access the pause menu.
Last updated: 2 years ago
Random stuff from TestAccount
Last updated: 2 months ago
Open doors with style
Last updated: 2 months ago
Allows players to actually sprint while climbing ladders!
Last updated: a year ago
Adds a button to the outside of the door to be able to open it when you got locked out.
Last updated: 2 years ago
Gives players a vote badge on the spectator screen
Last updated: a year ago
Give your slimes some new colors!
Last updated: a year ago
Adds additional credits per person after starting the game on day 0
Last updated: 2 years ago
AssetWarehouse had a breach. (BONELAB/BONEWORKS scrap items)
Last updated: 9 months ago
Satoru Gojo and other characters from Jujutsu Kaisen as sellable scrap items
Last updated: 2 years ago
Fixes rank when hosting.
Last updated: 2 years ago
Everything go boom. Mod to make things equal... in death! Configuration for health and everything else included!
Last updated: 6 months ago
Reverts Artifice to a snowy map.
Last updated: 5 months ago
Third person mod Lethal Company
Last updated: 2 years ago
Enemies will default dance on your corpse
Last updated: 3 months ago
Adds Functional Pikmin to Lethal Company!
Last updated: 2 weeks ago
Adds a sentinel inside semi-passive enemy that has guns and does cool stuff
Last updated: a year ago
Korean version of Coroner.
Last updated: 9 months ago
Mimic hovertips are changed to Korean for users using the unofficial Korean patch.
Last updated: 2 years ago
Rewamps the ecosystem an enemies to feel more alive and interactable. Enemies will fight each other and hunt to survive.
Last updated: a month ago
Fall damage is calculated smoothly from 30 to 100+ instead of pre-set stages of damage.
Recommended to be used with LethalWeight.
Last updated: a year ago