Bob123-Haunted_Harpist icon

Haunted Harpist

Adds several ghost enemies to the game.

Last updated 3 months ago
Total downloads 672546
Total rating 40 
Categories Mods Items Monsters
Dependency string Bob123-Haunted_Harpist-1.3.15
Dependants 425 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Evaisa-LethalLib-0.15.1 icon
Evaisa-LethalLib

Personal modding tools for Lethal Company

Preferred version: 0.15.1

README

Haunted Harpist

Adds to the game a new enemy/monster called the Haunted Harpist.

The Haunted Harpist is an enemy that initially roams the map while playing its haunting melody on the harp. If provoked during its performance—whether by excessive noise, stunning, or direct attack—the Haunted Harpist will cease its serene music, dropping its harp to engage aggressively with anyone it perceives.

Dealing with the angry ghost may prove difficult, but it is worth it to obtain the harp.

The Phantom Piper & Ethereal Enforcer

The Phantom Piper plays the bagpipes.

Unlike the Haunted Harpist, the Phantom Piper is scared of players and will run away, bagpipes in hand, when provoked.

Although luckily for him, he is always escorted by his own Ethereal Enforcers.

FAQ

I never see the ghosts, where do they spawn?

By default, they all spawn only on Dine, with the Haunted Harpist having an "uncommon" spawn rate and the Phantom Piper having a "rare" spawn rate.



Can I configure the spawn values?

Yes, the spawn values for the ghosts are fully customizeable in the configs.



Why are the Ethereal Enforcers so overpowered?

The Phantom Piper and his escorts are supposed to be a rare enemy in the game, with a high risk - high reward for trying to steal the bagpipes.

Even though they have a shield and 6 HP (configurable), they have big weaknesses which can be easily exploited (some are obvious, some of them aren't so).



Does this mod support v50?

Yes



I found a bug, where can I report it?

I really appreciate bug reports, so feel free to report them in the Lethal Company Modding Discord or create a new issue on my GitHub page

Future Update: Version 2

Version 2 of the Haunted Harpist will be a complete rework of the mod. It will add several more ghosts, mini-boss ghosts and a main boss ghost.

These ghosts will also be the main entities that you will see in the WIP Luigi's Mansion dungeon interior. The main idea is that these ghosts will be able to interact with their environment (the Luigi's Mansion interior), creating a better and more immersive experience.

Acknowledgements