All mods
A preload patcher that injects *blank* Unity Event methods, or really any method name, onto mod-requested objects for use with typical MonoMod patching.
Last updated: 5 months ago
A standalone Component storing Lists of AudioClips to access from different mods.
Last updated: 2 weeks ago
A preload patcher that injects virtual NetworkBehaviour methods on all sub-classes.
Last updated: 5 months ago
C# Functional Programming Language Extensions
Last updated: 6 months ago
Mod utility for adding components in Awake
Last updated: 5 months ago
Another library for Lethal Company for my own personal selfish use.
Last updated: 5 months ago
NuGet NetMQ package re-bundled for convenient consumption and dependency management.
Last updated: 5 days ago
NuGet AsyncIO package re-bundled for convenient consumption and dependency management.
Last updated: 5 days ago
NuGet Serilog package re-bundled for convenient consumption and dependency management.
Last updated: 5 days ago
NuGet FFMpegCore package re-bundled for convenient consumption and dependency management.
Last updated: 5 days ago
NuGet Instances package re-bundled for convenient consumption and dependency management.
Last updated: 5 days ago
NuGet ManagedBass package re-bundled for convenient consumption and dependency management.
Last updated: 5 days ago
Allows mod creators to see how their mods are used, easily catch errors, and learn about their audience. Supports Google Analytics!
Last updated: 2 weeks ago
NuGet WebSocketSharp-netstandard package re-bundled for convenient consumption and dependency management.
Last updated: 5 days ago