All mods
Make items, monsters and players interact together.
Last updated: 4 months ago
Significantly more responsive and reliable painting, many bug-fixes, infinite spray paint, longer range, quieter sounds. Adds an erase feature, as well as the ability to control color and brush size. All configurable.
Last updated: 2 months ago
Fixes for a bunch of common issues.
Last updated: a month ago
Fixes numerous issues with missing sound effects, or SFX playing when they shouldn't.
Last updated: 2 months ago
Fixes a lot of miscellaneous gameplay issues with vanilla. See store description for more details (and recommendations for other great bugfix packages)
Last updated: 6 days ago
Reliability improvements for the Company Cruiser.
Last updated: 2 months ago
Fixes several gamebreaking bugs with shovels and knives.
Last updated: 3 months ago
Fixes Dropship throws NullReferenceException on custom moons
Last updated: 4 months ago
Fixes multiple bugs with the jetpack, most notably the random explosions, battery drain, and tulip snakes dropping you out of the sky. (See the description for full details!)
Last updated: 2 months ago
Improves how items on the ship save, helping against ID changes and properly keeping positions/rotations
Last updated: 3 months ago
Fixes several issues with Barbers. Now allows restoring spawn behaviors from previous versions of the game.
Last updated: 3 days ago
A collection of Fixes for the vanilla game, with focus on vanilla compatibility.
Last updated: 5 days ago
Nerd mod for configuring (almost) EVERYTHING.
Last updated: 5 days ago
Fixes several gamebreaking issues with weed killer, including a softlock with the Company Cruiser.
Last updated: 3 months ago
Re-enables vain shroud spawning and the kidnapper fox
Last updated: 2 months ago
v64 | A mod that fixes Baboon Hawk nest spawn positions
Last updated: 2 months ago
Fixes HarmonyX Transpiler cause patched method to behave incorrectly
Last updated: 3 months ago
Attempts to improve performance with AudioReverbTriggers
Last updated: 3 months ago
Fixes EnemyAI's that fail to locate NavMesh by killing them.
Last updated: 4 days ago
Various improvements for lan and online lobbies
Last updated: 2 weeks ago
If you've ever had a friend ask "Why am I so heavy? I'm not carrying anything.", this is the mod for you!
Last updated: 3 months ago
Tweaks and fixes for the Barber's materials
Last updated: a day ago
Fixes for the spider desync between agent and mesh container and the offset idle animation
Last updated: 2 days ago
Fixes the LCBetterSaves mod to work properly with the LethalModDataLib mod.
Last updated: 4 months ago