


Add a in-game menu that contains organized configurations that automatically sync between players if required. These configurations are save-dependant and are saved between sessions.
This is an API, does not contain configurations itself, only the tools for other developers to implement their own. You can have a mod that uses this API and also provides some features with Lethal company variables.
This is BepinEx Plugin that allows the developer to create configurations that will be displayed in-game so the user can modify them freely.
If any configuration is created, a menu will appear alongside the file selection menu where the user will be able to modify some values to customize their game.
The configurations do save between matches so no need to modify them every time you start the same game. Also configurations are file-dependant so you can have different values on each save slot.
For example you can have a x10 enemy spawn multiplier for your first game slot and in the second game slot have a x0 enemy spawn multiplier.
How to install Recommended to use a mod manager
Setup for developing Guide for visual studio
| Developing categories | Developing configurations | Developing pages | Using events |
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Ingame menu (filled with random data)

Right now there is no github for the project nor issue page so I can only ask to contact using discord to the_ansuz or using the lethal company modding discord.