Lethal Company
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Latest version
2.1.2
Last Updated
First Uploaded
Downloads
2K
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1
Size
870KB
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Changelog

2.1.2

  • Ship cats also nap on the game's own furniture: both bunks of the bunkbeds, the top of the file cabinet and the top of the cupboard. Furniture that's packed away is left alone, and moving it with [B] takes the spots along.

2.1.1

  • Your named cats (SpecialCats, Strider and Peaches by default) are much easier to find: each one not already on your ship has a 50% chance of hiding in the facility every landing, on top of the usual cats. Miss it and it tries again next landing. New setting [Cats] SpecialCatChance.
  • There's only ever one of each named cat, and ordinary cats never get their names. Lose one from the ship and it comes back into the running.

2.1.0

New: the cat tree! Buy it from the terminal for $50 (buy cat tree, it's always in stock).

  • A big carpeted cat tree with a cubby to hide in, a hammock, a ledge and a lookout on top.
  • Move it with [B] like any other furniture, or pack it away with [X].
  • Cats that live on the ship wander over now and then and nap in it: curled up in the hammock or the top perch, loafing in the cubby, sitting on the condo, or flopped across the ledge. Pick one up for a cuddle any time.
  • Cats now potter about the ship on their own, even in orbit, instead of staying wherever they were put down.
  • New nap poses: curled up asleep, and splayed out lounging.

2.0.1

  • Cats vary a lot more in size, from little ones to proper chonks. Existing cats keep their place in the range.

2.0.0

Cats move now!

  • Cats are skittish: they bolt from anyone standing nearby, but creep up to you if you crouch.
  • Once picked up, a cat follows whoever put it down, all the way home to the ship.
  • Once home, they walk to a spot in the ship and settle in.
  • Faint eyeshine, so you can spot cats in the dark.
  • [Spawning] CatChances replaces MaxCatsPerMoon, ChanceFirstCat and ChanceExtraCat: one chance per cat, e.g. 1, 0.8 (the default) or 1, 1, 1, 1, 1. Customised old settings are carried over.

1.2.0

  • More cats: every moon now has a cat, and usually a second one.
    • [Spawning] FirstCatChance 0.6 → ChanceFirstCat 1.0
    • [Spawning] ExtraCatChance 0.25 → ChanceExtraCat 0.8
    • The settings were renamed so everyone gets the new defaults. If you'd customised them, set the new keys again.

1.1.0

  • Rescue bounty: bringing a cat into the ship for the first time pays the crew $100, shown in the usual "collected" box. New setting [Rewards] RescueBounty (default 100, 0 turns it off).

1.0.0

  • First release. Cats are hiding in the facility, waiting to be rescued.
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