Lethal Company

Required mods (200)

This package requires the following packages to work.
fixed magnet rotation, move scrap to the ship automatically, storage light, mute engine/radio audio in orbit, cruiser scrap items, speedometer,
Version:1.4.6
Makes eyeless mouthdogs killable with shotguns. Client-side, works in public lobbies. Vanilla damage unchanged.
Version:1.0.1
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.6
API to expand the compatibilities of Lethal Company's dungeon generation
Version:1.4.1
Adds 8 different colours for the Hygrodere including a rainbow one.
Version:0.1.18
Toolkit for making enemy skins in the unity editor
Version:1.3.4
Compatibility mod for custom enemy skins.
Version:1.4.6
Use shovel or knife to kill the turrets!
Version:1.0.1
Reworks the Nutcracker by making it a lot harder. But the gun is a lot more valuable.
Version:1.0.0
A clientside mod to always force the lightswitch to turn the lights on.
Version:1.0.0
Ever hated going to the back of the ship? Now you don't have to!
Version:1.5.0
Automatically assigns interior/exterior AI for enemies based on their spawn location and adjusts certain behaviors so that they act appropriately. Part of my Starlancer Series!
Version:3.9.1
Highlights item slot with the item, which is currently being targeted for lightning strike
Version:0.0.1
Changes the ghost girl's breathing SFX for the death whistle.
Version:1.0.0
This is a RTX Player Model.
Version:1.1.0
A Vanilla friendly storage interior, with some unique generation.
Version:1.1.3
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
flashlights get dimmer as the battery gets low
Version:1.0.1
A mod to make items weighted inside the belt bag.
Version:1.1.1
Audio and MIDI library for .NET
Version:2.2.2
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