Lethal Company
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Latest version
2.3.1
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This is a modpack for friends, not intended for public use but feel free to download. This modpack aims to add some fun mods while maintaining the core gameplay that the Zeekerss intended.

Important Keybinds:

(F) When flashlight is in your inventory to use it without equipping

(E) When near a buddy to push them

(R) You can now use your Walkie when you're holding a large item (Pressing R turns it on but doesnt turn it off after you're done pressing, so you need to make sure you press it again)

(<)(>) Keys are now used to switch between player view on the radar that is located in the terminal (not the default screen that it displays on)

(B)/(N) Are used to cycle between pages of suits on the ship. Be careful that you don't edit any furniture positions when you are cycling pages as it will swap pages no matter where you are in the ship if you press those keys

(V) Opens emote wheel with new emotes, you can also use number keys (not the NumPad)

Things to know:

  • IMPORTANT!! There is only one additonal new enemy (2 if you count enemies now being moddified to be a skinwalker to copy your friends voices). Random fire espaces are now Mimics. There IS indicators that the fire escape is indeed a mimic so beware of that when you think you can escape through it.

  • There is a dedicated slot for the Flashlight now

  • The default radar screen now has a "touchscreen" function that allows you to interact with doors, turrets, and other things within the complex. There are no additonal enemies or traps within the complex besides new scrap items

  • The screen of the company building near the monster now displays the quota and how close/far you are away from it (as opposed to buying power)

  • The boombox can now play custom songs! to do so, type /bplay and enter a youtube link to the song. You only have to do this once but note to turn the boombox on and off you need to pick it up and use LMB. The boombox prompts you with any other imporant keybinds

  • There is now a mirror. It counts as furniture and can be moved around the ship as such

  • There is a cosmetic icon in the bottom right of the game before you enter the server that allows you to put on some goofy cosmetics

  • The HUD has been changed to be both more sleek yet more informative and allows you a readout of health % and sprint cooldown times

  • There is a QOL mod that adds "assignments" to each day that can net you extra cash. it ranges from "Grab X item" to "Kill X monster"

  • You no longer lose all of the items that were in the ship when everyone on the team dies (you will still lose all items if you fail to meet quota)

  • There is now a medical station that can be purchased for 600$ from the terminal

  • There is now purchasable shotgun shells from the terminal (you still have to acquire a shotgun from the nutcracker)

  • All suits and furniture are now always avaliable for purchase instead of on a rotation

  • You can now purchase glowsticks from the terminal. They are 5$ a piece and are good for leaving in dark areas to keep them illuminated or having a trail to backtrack with

  • There is now a prompt to the left of your saves to change lobby size when hosting (default is maxed at 32 players). There is also 2 buttons to delete or rename saves to the right of them

  • A clock is now displayed within the ship on the terminal at the top right

  • You can now spectate enemies viewpoints when dead

  • You can now spectate friends from the ship as I added "Helmet Cameras"

  • Now when you scan, there is a reliable readout of the value of scrap on your ship below the value of what is currently scanned within your field of vision. The ship value only appears while you are on the ship, it is not a perminent fixture

  • If you didn't already notice when you launched the game, the intro scenes have been removed to get into the game faster

  • There is now a built in mod manager (non-functional at the moment)

  • Audio now stops playing from the game when you tab out

  • The deadline for the quota is now dynamic. The higher the quota, the more days you have to complete it

  • All furnite should still remain in the ship even after getting fired. This includes things like the TV, record player, table, Jack-O-Lantern, etc

  • Finally, Added a range of extra suits. suits DO NOT alter the player characters model, only the suit they are wearing

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