Fixed Company
A Modpack for Lethal Company that focuses on fixing bugs with the vanilla game.
Last updated | 5 months ago |
Total downloads | 8107 |
Total rating | 0 |
Categories | Modpacks Bug Fixes |
Dependency string | BrokenUsb-Fixed_Company-2.1.1 |
Dependants | 2 other packages depend on this package |
This mod requires the following mods to function
Hardy-LCMaxSoundsFix
Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.
Preferred version: 1.2.0Gafoneo-FullNameDisplay
Fixes nickname display ingame to include any characters and not just letters. Based on the "NameFix" mod.
Preferred version: 1.0.2fumiko-CullFactory
Stops rendering interior rooms that aren't visible - Helps with performance without affecting visuals.
Preferred version: 1.1.5ButteryStancakes-EnemySoundFixes
Fixes numerous issues with missing sound effects, or SFX playing when they shouldn't.
Preferred version: 1.5.2ButteryStancakes-WeedKillerFixes
Fixes several gamebreaking issues with weed killer, including a softlock with the Company Cruiser.
Preferred version: 1.0.0ButteryStancakes-MeleeFixes
Fixes several gamebreaking bugs with shovels and knives.
Preferred version: 1.3.0ButteryStancakes-JetpackFixes
Fixes multiple bugs with the jetpack, most notably the random explosions, battery drain, and tulip snakes dropping you out of the sky. (See the description for full details!)
Preferred version: 1.4.2ButteryStancakes-ButteryFixes
Fixes a lot of miscellaneous gameplay issues with vanilla. See store description for more details (and recommendations for other great bugfix packages)
Preferred version: 1.5.5mattymatty-LobbyControl
A collection of Patches for Lethal Company with Quality of life changes for the Host.
Preferred version: 2.4.3DiFFoZ-BepInEx_Faster_Load_AssetBundles_Patcher
Makes start up loading time faster
Preferred version: 0.6.4DiFFoZ-HarmonyXTranspilerFix
Fixes HarmonyX Transpiler cause patched method to behave incorrectly
Preferred version: 1.0.0DiFFoZ-LethalPerformance
Optimizes the game by using Unity Jobs and Burst API
Preferred version: 0.1.0Hamunii-DetourContext_Dispose_Fix
A BepInEx patcher to fix MonoMod.RuntimeDetour's DetourContext.Dispose not working.
Preferred version: 1.0.3Evaisa-FixPluginTypesSerialization
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Preferred version: 1.1.1tinyhoot-ShipLoot
Reliably shows the total value of all scrap in your ship.
Preferred version: 1.1.0loaforc-Terbium
Improves load times by stopping configs saving too many times!
Preferred version: 0.0.4ShaosilGaming-GeneralImprovements
Fixes many bugs and adds many QoL improvements and optional tweaks. Very configurable.
Preferred version: 1.3.1TestAccount666-TestAccountCore
A mod with some common methods I use in my mods
Preferred version: 1.2.1Rune580-LethalCompany_InputUtils
API/Library for creating Unity InputActions with in-game re-binding support. Provides an alternative UI that allows for supporting mods to have in-game re-bindable keybinds.
Preferred version: 0.7.7Zaggy1024-PathfindingLagFix
Lethal Company mod to fix stutters caused by the AI of Brackens, Spore Lizards, and Snare Fleas.
Preferred version: 1.2.1BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Fixed Company, a Lethal Company modpack
+ Compatible with version 55/56 of Lethal Company
+ Works with Vanilla Players (most of the time)
The goal of this modpack is to fix as much bugs as possible with the vanilla game,
i might also add some mods that improve the game's performance (like CullFactory) or some small QoL tweaks (like ShipLoot).
This modpack is being uploaded using the Gale Modmanager, i highly recommend checking it out!
Changelogs:
v2.1.1 - Quick FontFix
Replaced 2 mods:
- FontFixes with FontPatcher, does almost the same things but will only replace missing characters and not every single one (it also causes a lit less log spam)
- NameFix with FullNameDisplay, same things but more recent
v2.1.0 - New scanner
- Added 5 mods:
- GoodItemScan, makes a LOT of improvements to the scanner
- FixPluginTypesSerialization, unsure if needed in "vanilla" but i added it anyway
- DetourContext Dispose Fix, unsure if needed in "vanilla" but i added it anyway
- LCMaxSoundsFix, fixes almost all issues with missing sounds
OtherChanges:
- Inumerous changes to various configs
- Fixed SoberShip's config having duplicate entries
- Disabled/reduced logging on some mods
- "New" icon
v2.0.0 - MORE FIXES!
Added 3 mods:
- TestAccountCore (dependency)
- InputUtils (dependency)
- TestAccountFixes
Updated 4 mods:
- ButteryFixes
- SoberShip
- Matty_Fixes_Experimental
- LethalPerformance
v1.8.0 - Begone nests!
Added 2 mods:
- NestFix, prevents the Baboon Hawk's nests from spawning in some weird places
- SoberShip, makes so the Vain Shrouds don't spawn close to the ship a feature that was supposed to be in the Vanilla game but doesn't work most of the time
v1.7.0 - Better font
Added 2 mods:
- FontFixer (has a few issues with the in-game popups, it will cause them to be unreadable in most cases)
- NameFix
Know bugs:
- Lodestone may cause the interior of the facility to become desynchronized in some rare scenarios.
v1.6.0 - They are back
A clean install is recommended with this update!
Added back 3 mods:
- GeneralImprovements
- Terbium
- BepInExFasterLoadAssetBundlesPatcher
Removed 2 mods:
- LightsOut
- ApparatusFix
Updated 1 mod:
- MattyFixes
Other changes:
- Changed the config of several mods to better insure that they are compatible with each other
Know bugs:
- Lodestone may cause the interior of the facility to become desynchronized in some rare scenarios.
1.5.4
Updated 2 mods:
- MattyFixes
- LethalPerformance
v1.5.3
Updated 1 mod:
- JetpackFixes
v1.5.1/1.5.2 - Hosting
Added 1 mod:
- HostFixes, fixes a couple of things related to hosting a lobby as well as adding a few ways to prevent cheaters and trolls when hosting
(if you want more effective ways to combat cheaters i recommend checking out AntiCheat by chuxiaaaa)
Other changes:
- Small fixes to the previous changelog
- Fixed Loadstone's config
Know bugs:
- Lodestone may cause the interior of the facility to become desynchronized in some rare scenarios.
v1.5.0 - Restart
A clean install is needed with this update!
Removed 1 mod:
- GeneralImprovements
Other changes:
- Removed the extra logging i had enabled in the previous update
- Changed the config of several mods to better imitate vanilla behavior
- Reverted BepInEx config back to it's default
Know bugs:
- Lodestone may cause the interior of the facility to become desynchronized in some rare scenarios.
v1.4.3 - Debugging?
Removed 2 mods:
- Terbium
- BepInExFasterLoadAssetBundlesPatcher
Changes to GeneralImprovements config:
- You can now scan the Dropship
- You can now scan the Fire Entrance both from inside and outside (applies to Main too)
- You can now scan all Tools
Other changes:
- Increased the log level of several mods to help me iron out some bugs (mostly with Loadstone still causing seed desync)
- Gave names to previous updates
- Changed the description a bit
v.1.4.2 - It goes Brrrrr!
ReAdded 3 mods:
- BepInExFasterLoadAssetBundlesPatcher
- LethalPerformance
- HarmonyXTranspilerFix (dependency)
Removed 1 mod:
- LCMaxSoundsFix (seems to cause slight performance issues when there is a lot of sounds playing)
v1.4.1 - Lots of updates
Updated 3 mods:
- EnemySoundFixes
- MattyFixes
- LethalFixes
Added 1 mod:
- Terbium
v1.4.0 - Improving again!
ReAdded 1 mod:
- GeneralImprovements
Changes to BarberFixes config:
- Enabled the Drumroll for all Barbers not just the "Leader"
- Barbers now spawn in groups of 2 like how they were supposed to do so from the start
Changes to ButteryFixes config:
- Slightly increase the game's render resolution, this might cause a few performance issues on low end machines, i recommend setting it back to "Don't Change" if you experience low framerate
- Reduced the doppler effect on items that produce music (Dropship, Boombox and the Cruiser)
v1.3.4/1.3.5/1.3.6 - Working Barber
Removed 2 mods:
- LethalConfig
- ShipLootPlus
Added 2 mods:
- ShipLoot
- BarberFixes (does nothing unless everyone in the lobby is using it)
Updated 1 mod:
- ButteryFixes (solves the issue with flashlights not casting any light)
Changes to ButteryFixes config:
- Reverted the game resolution back to it's default
v1.3.3
Updated 1 mod:
- Loadstone
v1.3.2 - The loading stone
Added 2 mods:
- Loadstone (might cause Seed desync on some rare ocasions)
- LethalConfig (dependency)
Replaced 1 mod:
- Replaced ShipLoot with ShipLootPlus, i also edited it's config to make it look more similar to ShipLoot
Changes to CullFactory config:
- Lowered the render distance when inside of the facility to help a little bit with performance on bigger maps
Changes to ButteryFixes config:
- Disabled the option that randomized the weather on a new save file, this could cause desync in some rare circumstances
Know bugs:
- The flashlight of other players not casting any light (seems to be caused by ButteryFixes)
v1.3.1 - Uh oh
Removed 6 mods:
- InputUtils
- TestAccountCore
- TestAccountFixes
- LethalPerformance
- HarmonyXTranspilerFix
- FasterLoadAssetBundles
Know bugs:
- The flashlight of other players not casting any light (seems to be caused by ButteryFixes)
v1.3.0 - "Dark" ship
Added 6 mods:
- InputUtils (dependency)
- TestAccountCore (dependency)
- TestAccountFixes, fixes a couple annoying bugs with the game for exemple: fixes the spider web slow effect persisting after getting out of one
- ApparatusFix, a couple of fixes related to the apparatus sound
- LightsOut, disables any light of items that produce lights inside of the ship to help with performance
- FasterLoadAssetBundles, decreases load times by around 60%
Know bugs:
- The flashlight of other players not casting any light (seems to be caused by ButteryFixes)
v1.2.1 - The performance update
Added 2 mods:
- LethalPerformance
- HarmonyXTranspilerFix
Updated 1 mod:
- MattyFixes
Other changes:
- Gave names to some previous updates
v1.2.0 - No more weed
Added 1 mod:
- WeedKillerFixes
Changes to LCMaxSoundsFix config:
- Increased the maximum ammount of sounds you can hear at once to 256 (might cause performance issues on very low end machines)
v1.1.5/1.1.6 - More sounds
Added 1 mod:
- LCMaxSoundsFix
Other changes:
- Small tweaks to some configs
v1.1.4
Updated 1 mod:
- CullFactory
v1.1.3
Updated 1 mod:
- MattyFixes
v1.1.2 - Why is MattyFixes so buggy all of a sudden?
Updated 1 mod:
- MattyFixes (yes, again)
Other changes:
- Small changes to some configs
- "Remade" the modpack
- This modpack will no longer override your BepInEx config
v1.1.1
Updated 1 mod:
- MattyFixes
v1.1.0 - No more improvements
Replace 1 mod:
- Replaced LobbyControl_Experimental with it's stable version (aka: LobbyControl)
Remove 1 mod:
- GeneralImprovements, most of it's changes were disabled in this modpack so you shouldn't feel much difference from having it installed or not
Changes to LobbyControl config:
- Undid the previous changes to it's config
Other changes:
- Fixed some configs
- Disabled BepInEx console (the Log file will still be created)
- Lowered the BepInEx Log levels
- Adjusted the Modpack tags
v1.0.11
Updated 1 mod:
- MattyFixes
v1.0.10 - New face
- New icon!
v1.0.9
Updated 1 mod:
- ButteryFixes
v1.0.8 - The flying masks
Changes to MattyFixes config:
- Changed the config to fix the Mask items flying into outer space if you dropped them when not hosting
Changes to LethalFixes config:
- Enabled the Voice Activity Icon
Changes to GeneralImprovements config:
- Disabled some options that gave you a slight advantage when compared to vanilla players
- Enabled the option to lower the quality of the ShipCameras to help a little with performance
Changes to LobbyControl config:
- Increased the amount of time it takes to discard a hanging connection to 10 seconds
- Increased the join queue delay to 1 second
v1.0.7 - Config changes
Changes to GeneralImprovements config:
- Disabled the InternalCamera since it's kinda useless and can affect performance on some systems
- Disabled some tweaks to make the modpack feel even more vanilla
v1.0.6 - The "Vanilla" update
Remove 1 mod:
- LobbyCompatibility (Makes vanilla players unable to see your lobby despite all the included mods (and configs) being compatible with vanilla players)
Other changes:
- Changed the config of several mods in order to reduce both gameplay and visual difference between this modpack and vanilla
v1.0.5 - Seed desync fix
Remove 1 mod:
- Loadstone (Removed since it could cause Seed desync in some situations, will be added back later on)
v1.0.4
Updated 1 mod:
- MattyFixes
v1.0.3
- Fixed the modpack's icon
- Small change to some configs
v1.0.2
Updated 2 mods:
- MattyFixes
- JetpackFixes
v1.0.1
- Small fixes to some configs and the description
v1.0.0 - Release
Initial release containing:
- LobbyCompatibility
- ShipLoot
- GeneralImprovements
- AsyncLoggers
- LobbyControl
- MattyFixes
- ButteryFixes
- JetpackFixes
- MeleeFixes
- EnemySoundFix
- LethalFixes
- PathfindingLagFix
- Cull Factory
- Loadstone