Final Compagny
Contains 80 mods, varieties of all kinds, but not too many superficial mods that could cause bugs and crashes.
Last updated | 7 months ago |
Total downloads | 703 |
Total rating | 1 |
Categories | Mods Modpacks Tools Libraries Misc Audio BepInEx Client-side Server-side Suits Equipment Items Monsters Moons Furniture Cosmetics Interiors |
Dependency string | Final_Compagny-Final_Compagny-0.0.6 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100Evaisa-HookGenPatcher
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Preferred version: 0.0.5FlipMods-MoreBlood
Adds more blood for you psychopaths, and for those who want more creepy vibes!
Preferred version: 1.0.2Midge-PushCompany
Push your fellow crewmates using the interaction key! (E by default). This mod is required by everyone.
Preferred version: 1.2.0stefan750-LCUltrawide
Adds support for ultrawide monitors (or any other resolution and aspect ratio), and allows changing the size and aspect ratio of the ingame HUD
Preferred version: 1.1.1RickArg-Helmet_Cameras
For monitoring first person cameras on player's helmets. For best "Camera Man" experience.
Preferred version: 2.1.5BULLETBOT-Permanent_Moons
When buying a paid moon, the price will be 0 but after the first quota it resets. (Configurable)
Preferred version: 1.0.1PortableNavi-BetterInverseTeleporter
A small mod for Lethal Company allowing the player to bring items trough the inverse teleporter.
Preferred version: 1.0.2FlipMods-BetterStamina
Makes stamina consumption/regen a bit better. All values can be tweaked in config, and will sync with the host.
Preferred version: 1.3.2KodiCraft-TermSpeak
Allows you to use the walkie-talkie while on the terminal.
Preferred version: 1.1.0Uprank-Rush_Of_Adrenaline
Basic first test mod that gives the player a slight speed boost when they enter the "Fear" State (Observing a dead body, Coilhead or charging thumper)
Preferred version: 1.0.0ViViKo-NoSellLimit
Remove the limit of items that can be placed on the deposit desk
Preferred version: 1.0.1Nuts-LethalPlushies
Adds lots of plushies to the game. Upgraded Version of My Frieren plush mod. Now Reworked
Preferred version: 1.7.1ButteryStancakes-KeepUnlocks
Saves certain unlockables when the run resets. Configurable to keep suits, furniture, and/or ship upgrades.
Preferred version: 1.0.2Lordfirespeed-OdinSerializer
Fast, robust, powerful and extendible .NET serializer built for Unity
Preferred version: 2022.11.9darmuh-ghostCodes
There's a ghost in the terminal and it's sending random broadcast codes to mess with the facility!
Preferred version: 1.5.1Evaisa-FixPluginTypesSerialization
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Preferred version: 1.1.1ZG-ScalingStartCredits
Adds additional credits per person after starting the game on day 0
Preferred version: 1.0.6Clementinise-CustomSounds
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Preferred version: 2.3.2BGN-PizzaTowerEscapeMusic
Plays music from Pizza Tower when the early ship leave alert appears
Preferred version: 2.3.0TheTrollGodJr-ChipiChipiChapaChapaEjection
Plays the Chipi Chipi Chapa Chapa song when you get ejected.
Preferred version: 1.0.0HGG-JigglePhysicsPlugin
Dependency for adding jiggle physics to cosmetics. Please read the README for a tutorial and the CHANGELOG for updates!
Preferred version: 1.1.2jockie-LethalExpansionCore
De-bloated LethalExpansion fork with only the LethalSDK module support
Preferred version: 1.3.15deB-InterstellarMeltdownbutitplaysnice
Plays Interstellar's 'No Time For Caution' as escape music for FacilityMeltdown. Credit to WanderingRei for the original script and mashup
Preferred version: 1.1.2Kolton12O-OpenTheNoor
Added the "Open the noor" sound when attempting to open locked doors
Preferred version: 1.1.3jaspercreations-Scopophobia
Adds the Shy Guy (SCP-096) to Lethal Company. Fully custom animations and behavior. Model from SCP: Containment Breach.
Preferred version: 1.1.1HomelessGinger-MaskedEnemyOverhaul
Removes the mask from the mimic enemy, wears a suit of a random player (even modded ones), allows spawning on all moons without needing the mask items, and a zombie apocalypse?
Preferred version: 3.1.2no00ob-LCSoundTool
Let's you easily load audio files, replace in game audio, send audio over the network and log any audio playback into console.
Preferred version: 1.5.1Electric131-OuijaBoard
Give the dead the ability to communicate through a Ouija Board.
Preferred version: 1.5.3notnotnotswipez-MoreCompany
A stable lobby player count expansion mod. With cosmetics!
Preferred version: 1.8.1LethalResonance-LETHAL_RESONANCE_MELTDOWN
Dive into our captivating, high stakes rendition of the Facility Meltdown alarm audio! Experience your final 2 minutes our way and enjoy the anxiety that the sound true impending doom brings. If you like our work give us a thumbs up to support us!
Preferred version: 1.1.6xilophor-LethalNetworkAPI
A library/API to allow developers to easily add networking to their mods.
Preferred version: 2.1.6IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of custom levels and dungeons in Lethal Company.
Preferred version: 1.1.6Zingar-Atlas_Abyss
[1.1 Release] A new moon of dark secrets, jagged terrain and carved stone. Below the surface, the Masked Men have broken free. The abyss below extends *redacted* metres and none have survived the fall.
Preferred version: 1.1.8x753-Mimics
Adds a dangerous new monster to the game. Can you figure out what's real or will you be devoured?
Preferred version: 2.4.1sunnobunno-YippeeMod
Changes the chitter SFX of the Hoarding Bug to the yippee-tbh sound
Preferred version: 1.2.4NomnomAB-RollingGiant
Adds the Rolling Giant as a new enemy type. Sounds are included.
Preferred version: 2.5.2Hardy-LCMaxSoundsFix
Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.
Preferred version: 1.1.0Badham_Mods-SCPFoundationDungeon
Adds the SCP foundation as a potential dungeon to explore.
Preferred version: 3.0.0JulianMods-OpenMonitors
An open source variation of CorporateRestructure, with additional features and improvements.
Preferred version: 1.0.5Cantan-VoodooEnemy
Adds VOODOO to the game as an enemy. Find, scan and read its entry in the bestiary for more information.
Preferred version: 2.1.0PopleZoo-BetterItemScan
Better Item Scan makes it easier to scan a group of items to see the price of each of them listed as well as their combined total. Now with a built in smart quota calculator and UI adjustment
Preferred version: 3.0.2Justice69-ImmersiveScraps
Adds a lot of new lore-friendly scraps for your game. Assets have been cleaned and optimized for zero performance issue.
Preferred version: 1.2.0AudioKnight-StarlancerAIFix
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Preferred version: 3.3.0EliteMasterEric-Coroner
Rework the Performance Report with new info, including cause of death.
Preferred version: 1.6.2AudioKnight-StarlancerMoons
(LLL) 3 new moons: 1 free, 1 intermediate and 1 late-game. Part of my Starlancer series!
Preferred version: 1.3.0LethalResonance-LETHALRESONANCE
NEW API, STREAM FRIENDLY. Immerse in 470+ enhanced audio tweaks and custom sounds for a scarier, deeper experience. Feel sound roll off objects, blending intense bass and subtle reverb for a captivating, immersive experience.
Preferred version: 4.2.3HolographicWings-LethalExpansion
Large game expansion with SDK support and a plenty of features.
Preferred version: 1.3.45RugbugRedfern-Skinwalkers
The monsters have learned how to mimic the voices of your friends.
Preferred version: 4.0.3tinyhoot-ShipLoot
Reliably shows the total value of all scrap in your ship.
Preferred version: 1.1.0Evaisa-LethalThings
Adds 11 scrap, 6 store items, 1 enemy, 4 decor, 1 map hazard, and 1 game mechanic.
Preferred version: 0.10.2veri-ShipWindows
Adds glass windows to the drop ship so you can see outside.
Preferred version: 2.0.4x753-More_Suits
Adds more suits to choose from, and can be used as a library to load your own suits!
Preferred version: 1.4.3Rune580-LethalCompany_InputUtils
API/Library for creating Unity InputActions with in-game re-binding support. Provides an alternative UI that allows for supporting mods to have in-game re-bindable keybinds.
Preferred version: 0.7.3FlipMods-ReservedFlashlightSlot
Gives a dedicated Flashlight slot on the right side of your screen that can optionally be purchased! Can be toggled with [F] to activate the Flashlight at anytime.
Preferred version: 2.0.3loaforc-FacilityMeltdown
Maybe taking the apparatus out isn't such a great idea... README FOR v50
Preferred version: 2.4.8malco-Lategame_Upgrades
V3.5.3! - v50 compatibility , UI Overhaul, new upgrade and more!
Preferred version: 3.5.4loaforc-loaforcsSoundAPI
A soundtool made to give Soundpack creators ultimate control.
Preferred version: 1.0.10FlipMods-ReservedItemSlotCore
The core mod for all ReservedItemSlot mods. Adds functionality for all ReservedItemSlot mods and adds API functions!
Preferred version: 2.0.17README
Final Compagny
A modpack I created for use with some friends. Contains 80 mods, varieties of all kinds, but not too many superficial mods that could cause bugs and crashes.
Example of what the modpack contains :
- New moons
- New monsters
- New interiors
- New suits
- Adaptation to the metric system
- Rebalancing certain monsters
- Cosmetics
- Patch/Fix
- Quality of life
- Ship windows
- Wide screen support
- Spectate Enemies
- Facility Meltdown
- Fun stuff
- More...
Installation
To install the modpack correctly, I recommend using the r2modman software.
Authors
FAQ
Question 1 : Which version of Lethal Compagny is the modpack compatible with ?
The modpack has been functional with version v49 of Lethal Compagny.
Question 2 : Will the modpack be updated for future releases ?
No, not necessarily.